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Abyss law running/crafting! Soon to be an abyss guide!


pureprayer

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If you take the time to read the thread take the time to rate/post.

 

 

 

 

 

 

 

TAKEING ALL INFORMATION AND (MOST) PICS OF THE ABYSS POST HERE.

 

 

 

 

 

 

 

How To Abbys Law Run/Craft

 

 

 

 

 

 

 

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http://video.google.com/videoplay?docid ... 8016343460

 

 

 

 

 

 

 

 

 

 

 

You can also distract the eyes. :roll:

 

 

 

 

 

 

 

 

 

 

 

More is comming soon like a double spaced manual of abbis law crafting.

 

 

 

 

 

 

 

 

 

 

 

For this guide you need 54 mage, desert treasure completed, a tindebox, the ess ( :P ), and 1 fire and 1 air per 22 laws you want. Look at my vid. for the guide. (the movie is blured but you will still see how it is done)

 

 

 

 

 

 

 

This guide is funner and is shorter; My method takes 2 min 1 sec, Glory Amulet Teleport to Draynor Village > Draynor Village Bank > Talk to Monk of Entrana in Port Sarim to get to Entrana > Altar takes 2 min 27 seconds , Compared to the glory tele method which is frustrating my method is faster and you get mage xp O:)

 

 

 

 

 

 

 

The ways to get in the rift room,

 

 

 

 

 

 

 

The Eyes (Theiving recquired)

 

 

 

 

 

 

 

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The Boil (firemakeing and a tinderbox required)

 

 

 

 

 

 

 

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The Passage nothing needed

 

 

 

 

 

 

 

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The Abyss Pkers (The WORST part)

 

 

 

 

 

 

 

The most part of rcing that everyone hates the pkers.

 

 

 

Type 1 The Mage/Range/Mele hybrid

 

 

 

 

 

 

 

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First of all they usualy snare/entangle you then its arrows/ddp++,

 

 

 

These are the easiest to get away from because they dont have tele block. These people are annoying and can kill you if you dont act fast.(the loading please wait was from my tele)

 

 

 

 

 

 

 

The lol pkers

 

 

 

 

 

 

 

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He has a ddp++

 

 

 

 

 

 

 

These are the funniest pkers and shouldent get an abyss kill, all they have is a dd and food mabye super sets.Ignore these.

 

 

 

 

 

 

 

The Ancient Pker

 

 

 

 

 

 

 

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These are a pest, they usualy use ice spells but no tele block so i reccoment a tele. You may also be lucky if you can attack a skeleton or if one attacks them.

 

 

 

 

 

 

 

The mele mage abyss pker

 

 

 

 

 

 

 

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They can ko fast so tele away, They snare/entangle and ddp/+/++ you (one of them attacked me and i escaped with 10 hp poison did a 5 and i got some food), also they can be a god spell pker that charges, entangles, TB, and god spell.

 

 

 

 

 

 

 

Tips Tricks & Notes:

 

 

 

As long as you have 60+ def and a good way out of a pker you dont need and armor

 

 

 

 

 

 

 

Dont want to risk losing your glory get Ancient Magicks and 54 mage then you can tele to edge with yout a glory!

 

 

 

 

 

 

 

If you use a pick or axe to get to the rift area use bronse it works just as well.

 

 

 

 

 

 

 

If your combat is 90 or less your almost safe from the pkers \' (not the hybrid kind)

 

 

 

 

 

 

 

See a topic that you want here?Just post the link and it will be added!

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Pureprayer, you're awesome.
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