Arceus Posted August 3, 2014 Share Posted August 3, 2014 Time for a new release of the: >>>Tip.It Times!<<<WRITE FOR THE TIMES - SUBMIT A GUEST ARTICLE:Remember, YOU can write an article for the Tip.It Times! You can apply to write full time, or just submit a "one-off" guest article any time you want! Our editors will work with you to ensure that your article is ready for publication. All guest articles can be submitted to @Arceus or any other Editorial Panel member. For more information, including details on how to apply full time, read this forum thread: http://forum.tip.it/topic/209138-how-to-write-for-the-tipit-times/I'd like to remind people of the rules pertaining to Times threads:[hide=Read these rules before posting in this thread]Rampant flame wars have taken control of virtually every week's times discussion topics. The following guidelines must be followed when posting on this topic. Posts that ignore these guidelines will be removed.1. You are invited and welcome to express like or dislike on articles and a particular author's writing style. It is not acceptable, however, to flame or personally insult an author. Posts that aren't anything but an attack will be removed from the topic.2. Spelling and grammar errors can be reported to tripsis by PMing her and they will be fixed promptly. It is not necessary to post them on the discussion topic.3. Off topic posts that do not discuss the content of that week's articles will be removed. This is not the place to discuss the direction of the times, how much you love or hate the times, etc. Off topic posts will be removed.By keeping within these guidelines, Times discussion topics will mean more for the Panel and Administration than just a place for flame wars. Flame wars do not provide any useful feedback to the Times, which is mainly what we're aiming for with these topics: feedback.This policy is effective as of now, November 17, 2010. Any posts prior to the creation of this policy may or may not be removed according to the new guidelines.[/hide][hide=Submitting Crossword Puzzles]If you want to submit your own crossword puzzle, it's quite simple.Simply provide a word list (about 10-20 words) with their corresponding clues. Then, message @Arceus with the word list and it will eventually be published in the Tip.it Times![/hide]When replying please make sure to clarify the article you are replying to! Thanks!If you spot any typos or mistakes in an article then please PM them to @Arceus. :)Enjoy the articles! 1 "Fight for what you believe in, and believe in what you're fighting for." Can games be art? --- My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback. Link to comment Share on other sites More sharing options...
V O R K Posted August 3, 2014 Share Posted August 3, 2014 Yes it's rather annoying then again i'm making absolute bank of these GE mechanics albeit it takes months of time and a hefty cashpile. How would I solve it? For things like logs, ores, potions, runes, ... Keep the guideprice but add a "show" option with all offers in and you can choose which to buy. It shows the price and quantity. EG:Offer1:783 air 20 ea2.1000 air 25 ea3.13357 air 30 ea discount -x percent if 10k+4.100k airs 27 ea ^5. 54k airs 26 ea ^etc,etcOtherwise it would be far more appealing if you had a offer in but say people bought 5-10k of your item then they get a discount. There's probably an error in that system too though :lol: Sadly I think this will make the pricerange of items very narrow, then again I suppose that isn't too bad either but I love merchanting ;) Could be making so much money but the noobs keep making the price drop because they see very slow sales... What if I told you i'd give you the market if you'd just undercut me by 1gp -> I get the point then jeez; then again the guideprice is so off chart for some items because jagex has ruined their use. inb4 blablabla evil merch Sway all day, Butterfly flaps all the way! ✿ ♥‿♥) Link to comment Share on other sites More sharing options...
Arceus Posted August 3, 2014 Author Share Posted August 3, 2014 I have heard (in a similar vein) that formerly, in very early GE days, on the chart the min price would be the highest bid and the max price would be the lowest ask. I never witnessed it for myself though, for lack of keenness or otherwise. "Fight for what you believe in, and believe in what you're fighting for." Can games be art? --- My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback. Link to comment Share on other sites More sharing options...
Steph Posted August 3, 2014 Share Posted August 3, 2014 When they announced the ge originally I imagined it would be like an ingame forum where you could search an item and toggle if you're looking for people buying or selling (or put up your own obviously). If you accepted it the trade would process immediately removing the item and offer and distributing the gp/items accordingly. I never expected jagex to add all these extra mechanics that only lead to the problems you stated [2:21:46 PM] Baldvin | Leik: these comp reqs are so bad [2:22:36 PM] Arceus Dark: Time to get...req'd? Link to comment Share on other sites More sharing options...
Ammako Posted August 3, 2014 Share Posted August 3, 2014 "every novice quest released over the last few years has forgone them, while the grandmaster quests released alongside them have not used the skills they required. Put simply, we've reached the point where they're utterly meaningless." Or maybe it's a problem with the quest not making use of the level requirements and not a problem with skill requirements... The only reason why they're meaningless is because the requirements aren't used in the quests. If you make the requirements used in the quests, they aren't meaningless anymore. The *concept* of skill requirements for quests isn't meaningless. It's not a problem with that mechanic. It's a problem with the quests themselves. Link to comment Share on other sites More sharing options...
Alg Posted August 3, 2014 Share Posted August 3, 2014 "every novice quest released over the last few years has forgone them, while the grandmaster quests released alongside them have not used the skills they required. Put simply, we've reached the point where they're utterly meaningless." Or maybe it's a problem with the quest not making use of the level requirements and not a problem with skill requirements... The only reason why they're meaningless is because the requirements aren't used in the quests. If you make the requirements used in the quests, they aren't meaningless anymore. The *concept* of skill requirements for quests isn't meaningless. It's not a problem with that mechanic. It's a problem with the quests themselves.But then, they also don't really have any impact on how difficult or important a quest is, especially when level-scaling seems to be their new buzzword. I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
V O R K Posted August 3, 2014 Share Posted August 3, 2014 I forgot to add corrupt dragon is at an alltime low because the stats are utter shit now sadly :'(, spear is only up because of op 2hscape legacy Sway all day, Butterfly flaps all the way! ✿ ♥‿♥) Link to comment Share on other sites More sharing options...
Asatorae Posted August 10, 2014 Share Posted August 10, 2014 Personally I think skill requirements lie at the heart of quest lines. Indeed, some people struggle to get a 99 because there is no real *need* for them too. Perhaps the only reason - at this point in time at least - that I would strive to achieve over level 80 hunter, or herblore, would be if a quest required it of me. Where, however, a low level quest has an important impact on the player's experience be it with regard to the importance of the quest or the significance of its story line, the skill requirements are often relatively low but still challenging - 50 thieving for example. I think it is important to maintain the balance between the relative ease of a quest (if not following a guide for example) and the difficulty of obtaining the levels required for it, whilst also providing an incentive for higher level players to get skills in the region of 90-99. 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now