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Runecraft running will NOT be back...[/Quit]


deletemeplease

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Well, still no internet. I'm sitting in my snow covered car right now, God damn it it's cold!

Anyways, I might have internet by the 14th, but I'm not holding my breath.

 

So, yesterday I was on for a bit, so I bought some essence and pure essence, to try out air and nat running.

So I went to both alters, and tried again this morning at busier times, and I only managed to get two trades. I was trading 30 noted essence and 30 nats for 25 unnoted essence. On their part they were making around 6k, on my part around 1.8k.

I didn't mind the tiny profits, but this was just a test run.

 

It then dawned on me why running will never come back the way it used to. People already get assistance and make their x2 nats or x8/x9/x10 airs. When they craft this they are already making the max profit from their essence. Although my method gives them 30 free essence, so they would never run out, they're still getting about 1.8k or so less profit than they could with assisting. And companies like Fast Free Double Natures and such will never go out of business, and there will always be crafters.

 

So because of the assistance system, I don't think running will ever come back as a profit. :thumbdown:

 

 

EDIT --- I've now lost over 50M just from not being on. I'm probably quitting. Unless running came back, which it's not. Snobs are paying 3k+ just for air runners, it's no longer a profit, it's just an xp rush now. RC is going to be degraded by all the new capes bought out. Yipee.

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The only good way to craft those would be through the abyss, and with pking back, I doubt many people are going to use the abyss anymore.

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The only good way to craft those would be through the abyss, and with pking back, I doubt many people are going to use the abyss anymore.

 

not meaning to troll but

 

abyss was there with old wildy and i was kinda annoyed that they left it in when they removed pking. it was ment to be dangerous but give nice rewards.

 

I enjoyed running pkers and if anyone attacked, i simply stopped rcing geared up and either made him leave or kill him :\

 

granted with claw and ags spec's it might be easier to get ko'd but then again, see risk vs reward argument.

 

*edit for spelling.*

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