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cheesedude

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  1. of course its a curve, unless the opponent's defense >> your range or mage lvl, which means you would close to never hit the opponent anyways. the chance of hitting is: (range + (range * rangeBonus)) / (range + (range * rangeBonus) + opponentDef) if you're 80 range with 50 bonus and ur opponent is like 80 def you chance is 3/5 if you're 80 range with 100 bonus and ur opponent is like 80 def you chance is 2/3 if you're 80 range with 150 bonus and ur opponent is like 80 def you chance is 5/7 so make the denomenator the same. its 63/105, 70/105, 75/105. not linear. its closer to the f(x) = 1/x function
  2. well, the stupid new combat options gave me a def lvl :( and yes im a pure. I didn't misread or misclick, but I was in the arena dueling a guy. I was autocasting with ancient staff, then changed to dds to spec him. For some stupid reason autocasting is now like one of the other combat options and is in the same spot as the defensive position for dds. Thats messed up.
  3. It took me exactly one try, and im 53 theifing. I was like wtf sweet. came back one hour later and another guy who was trying to open the chest was still there. He was like wtF!!!
  4. lol, why dont u just go hit some goblins instead. they work fine for me. lol
  5. well, what i do is mud staff and stun, then charge every minute which is just extra 180 xp. so in one hour i get about 118k xp. thats not bad I think lol. just do it for 1-2 weeks and u have 94 mage.
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