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Cc_Hawk

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  1. Wow, good work man. Jagex would be dumb not to implement something such as that, if not that. I can't believe Jagex is still sticking around with such a basic under-developed bank. Props.
  2. But why only make 60/70% have special drops? The other 30/40% are just gonna be normal monsters, but which you have to work to fight. That just seems so pointless. Even if the really low level slayer levels had simple drops, like a special cape, or shirt or something. Just something to make it worth while.
  3. It doesn't seem there is a big enough award to having a high slayer level. Of course you can get granite items, boots, mystic robes, and an abyssal whip, but that isn't enough to keep interest in the skill. A better idea would be to have every slayer monster have a special drop. It doesn't make since to me when there are special monsters in the game that aren't even that special. Lastly, I don't understand Jagex including skills that don't give any initiative to get level 99. Once I'm 90 slayer, why would I go higher? Hopefully I'm not alone in this request.

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