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constanti

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Everything posted by constanti

  1. I think so, it would look funny
  2. there is a solution, it is impossible to start fires at some plants, where men could normally walk, so it should be impossible to start a fire under someone's feet
  3. the prices for party hats would be chaotic, because the most expensive and the least expensive have a great price difference, ofcourse you could remove the dye, so the hat will be returned to its original color, but then again, everybody could dye it again
  4. Another topic corrupted And I haven't got something useful to post as well
  5. Whoops, didnt thaught of that one, Maybe if the possibility of putting the fire out by pouring liquid on it is removed, and the spells dont give experience when cast on a fire, the people wont annoy anymore, because it cost them magic experience And if that isn't enough, maybe the extenguish option needs to be removed at all, so that only damage by walking in it, enhance the fire by magic spells, and the magical fire stays (the fire loses every 5 seconds 2 hitpoints automatically)
  6. The members really could use the oppertunity to rip the noobs with gloves for example
  7. Really? Why?
  8. I have come up with another idea... Fire damage, When you stand on fires you take damage as if the fire was attacking with the speed of a scimitar and with attack and strenght rating equal to half of the firemaking level of the pyroman (this prevents people from annoying fish cooks) You can also magically create a fire as a magic spell which costs 1 body rune and 5 fire runes and the fire's attack and strenght is now equal to the caster's magic level (can be used at all levels) You can voluntary remove some magic levels which power this spell, any gear carried that modifies your magic level also modifies tthe power of the fire The fire takes some seconds to burn at full power (so as normal made fires) and takes a few seconds to be at lethal temperature The fire has hitpoints equal to half the maker's firemaking level or equal to the caster's magic level, you can only deal damage to the fire with air, water or earth spells, To hit with a spell you must make an normal attack (the fire's defense is equal to half the firemaker's firemaking level or equal to the caster's magic level) if you hit, you deal normal damage with air and earth spells, as attacking creatures, double damage with water spells (as you've cast two spells of that kind in one) (air blows out the fire, water cools the fire and covers it from oxygen, earth covers the fire from oxygen) Also a container filled with liquid can damage the fire if poured upon the fire (at 1 space reach) to hit with a liquid you must make a normal attack (the fire's defense is equal to half the firemaker's firemaking level or equal to the caster's magic level), If you hit, you deal 0-30 damage with any container of liquid (even potions) Fire spells at the other hand regenerate a fire, or even give extra hitpoints (which are restored back over time) fire spells do automatically damage to the fire and that amount is added to the fire's hitpoints instead of subtracted, for example a fire strike spell normally does 0-8 damage when succesfully hit, because the fire cannot use defense against the fire spell, it enhances (when he would normally damages) 0-8 hitpoints to the fire Any feedback?
  9. do you even know what dye is??? how the heck do you expect to dye a metal... honestly thats ridiculous Youd have to use a primer first :P or use stains and tints instead.[/quote No, with more layers its possible, maybe for metals you need double the amount of bars as vials of dye
  10. In a trade, when you move your mouse pointer over for example a blue dyed bronze plate body, it just says bronze plate body, and in the second screen there also stands bronze plate body, Also I had the idea to remove the dye (retrieving the original color of the item (light blue at rune, or the original party hat color) by using the item with a bucket of water
  11. Well, if you could dye armour, you wouldnt see if its strong or not if you dont move your mouse pointer over it, tricky in wilderness
  12. Some people wouldnt like that, others do...
  13. hello I'd like that you can not only dye capes and wigs, but also armor weapons and other stuff which could be dyed, and that you can also create your own dye by using the ingredients which you should've needed for aggie with a vial of water (maybe as a new herblore option) and that there are also added new colors Any comments about this idea?
  14. why not make only a few member worlds accesible for f2p at that day, so the p2pers arent bothered by this

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