cowmasta13
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Posts posted by cowmasta13
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You can't sell a collection like that...
It's just... Wrong
I second that.
Seriously, something this amazing you need to keep.
++1 :wall: You don't need to sell for summoning, you already have 11m cash :o
Awsome collection.
True dat
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Often when I click back onto RS during combat (from another tab, I use Firefox) it will log me out. Maybe they're related bugs?
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I'm not saying I don't enjoy quests (I do, or otherwise I wouldn't have the quest cape in the first place), I'm just saying that taking away my quest cape the second a new one comes out, without giving me a chance to finish the quest, is too harsh. My second proposal was just a way to get it trimmed.
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Proof of life (runes)
"We actually made the life rune for Classic, but didn't release it. Some players discovered its existence, but there was no way to actually get it."
Paul
RuneScape Content Team
"Initially, we were considering Summoning as an addition to Magic. We actually made the life rune for Classic, but didn't release it. Some players discovered its existence, but there was no way to actually get it," says Paul. Developing the RS2 engine held up things for a while and, by the time we got back to Summoning, there'd been some changes. "At that point, Magic was already filling out and we were also concepting Desert Treasure and alternate spellbooks, so decided it would be better as a new skill rather than an addition to an older one," says Mod Mark.
The life rune, from RuneScape Classic, was never actually released.
If you read that carefully, nowhere do they actually say the life rune will not be released in RS2. They say it was never released in classic, and that Summoning will not be an addition to magic, but nowhere does it say that they will not utilize the life rune. They're typing like lawyers there.
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Doing all the quests and achievement diaries is obviously more difficult than completeing only the "master" quests. So if someone has completed the "master" quests, but not some other useless ones, then they are allowed to wear the untrimmed cape as long as they want, even if a new, lower level quests comes out. But, if the player has finished EVERY SINGLE QUEST AND DIARY then they can wear the trimmed cape until the next one comes out, at which point it goes back to untrimmed.
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Defend the base would be very hard in RS as attacking someone does not make them stop moving. They could just run their way into the castle if they ate food fast enough.
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I don't like how compressed it is, and I miss my diagonal dividing lines.
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I don't really understand the question there....care to explain?
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Thanks, please try to bump my RSOF is you can, the wagonload of stickies at the top makes it difficult to stay on the first page.
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I, as an owner of the quest cape, am extremely irritated when Jagex comes out with a new quest, requiring me to drop everything I am doing and run off and do the new quest, no matter how menial or unimportant it is. I'm suggesting that Jagex do one of two things:
1)
Give questers a 3-day leniancy, in which they can still wear their cape without finishing the quest. If at the end of the 3-day period the quest is still not completed, then it will be removed in the usual way.
2)
Introduce the Trimmed Quest Cape, by using the method I'm about to suggest. Now obviously, the trimmed cape would have to be more prestigious than the regular. For this, I suggest that the trimmed cape is reserved for those who have completed every single quest *AND DIARY*, no exceptions. To obtain the new trimmed cape, you would speak to the Wise Old Man with the untrimmed cape in your inventory and he would trim it for you for no extra charge. If your trimmed cape becomes untrimmed because a new quest (or diary) comes out, it would lose its trim, and you would have to go back to the Wise Old Man after finishing the new quest (or diary) to re-trim it.
Now for the untrimmed cape, I believe that Jagex should draw up a so-called "master list" of quests. If a quester has completed all of those master quests, he will be allowed to wear the untrimmed quest cape indefinitely, until a new "master" quest comes out. Here are the quests I am suggesting are placed on the master list to start off with:
Darkness of Hallowvale
Desert Treasure
Dream Mentor
Fairy Tale Part I
Fairy Tale Part II
Heroes
Legends
Lunar Diplomacy
Monkey Madness
Mourning Ends Part I
Mourning Ends Part II
One Small Favour
Regicide
Roving Elves
The Feud
Watchtower
And all the req. quests for those.
This list, of course, is subject to change.
I believe an update like this would bring great relief to many fellow questers like myself, who sometimes can't take the time out of their day to help a goblin get shut in a box ;)
(Copied from my RSOF post, QFC 24-25-585-55260839, please support)
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Those monkey nuts are hawt....at least that's what I think they are?
9th row from bottom, 3rd item from the right?
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10/10 because it let me use the word fantabul-ownage-istic.
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Have fun at the lumberyard...too bad lunars didn't work :'(
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Edit: Wups, missed the part about you quitting. Nevermind :-w
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What is that mystery row of blanked out items in the second screen?
Dirty books?
(10 points to whoever gets the movie reference)
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Wow, that was awesome. Do it again, and next time have it after 6pm EST so I can come?
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Holy [cabbage]!
Edit: Please don't try and evade the censor. ~Mirror~
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Good article as usual.
(Your report card for the year was amazing, great work.)
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Guess I didn't get 80 range in time for this update. Looks like I'll have to wait for the GE update before going GWDing :( .
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I just want to say that I'm really really sorry about your mom. I know I've never really met you before, but if you ever just want to talk, feel free to add me.
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EDIT: Ah nevermind, I have no idea what any of this means.
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Everybody loves head O:) .
Awesome job on the chain though, it's been eluding me for a long time now...
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8/10, you better not overtake me you lil' nub.
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Are there still roles open? I would be interested...
Robes of Elidinis
in Help and Advice
Posted
Yes, I believe you just go to the cupboard again.