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SonofTron

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Everything posted by SonofTron

  1. Hawk =/= falcon, thank you. 8-) You can keep them if ya like, but I highly doubt they'll be given a purpose which supercedes explosive gerbi- erm, chinchompas.
  2. It'll be 70 by the time you get 75 strength and 82 magic, then. I don't have the information or the patience to figure out exactly how much hp experience you'll get in PC, so here are some approximations based on the xp table on the main site. If the strength xp you get from PC is: - 100% from awards => 70 hp - 90% from awards => 74 hp - 80% from awards => 77 hp - 70% from awards => 80 hp - 60% from awards => 82 hp - 50% from awards => 83 hp - Anything less than 50% from awards => I'm starting to wonder why you're getting lack of zeal so much. Give or take a level in some cases, for the little extra bits that would be left over if you weren't paying attention. Cheers.
  3. The prices for oaks and willows aren't so different these days, TBH. Keep in mind that you could be putting those oaks/willows toward construction/fletching/firemaking. There isn't much money to be made with either, IMO.
  4. Of the posts above I'd say micbar's pricelist is more accurate in terms of street prices. If you're going to try the pure ess thing, consider getting the ess pouches available through the abyss. They require certain runecrafting levels - more info in the Runecrafting Guide. If all else fails, take up merchanting. A quick breakdown on the member-only skills, based on my personal opinions: Fletching, Farming, Herblore: Profitable, if your sanity holds. Generally pretty love/hate; either you like it a lot or you would rather stick your tongue in a light socket. Agility, Construction, Hunter: Utility, mostly. Little things that make life easier. Construction is a huge money-sink, though. Slayer, Thieving: Potentially highly profitable, though rather luck based, and getting to the higher levels can be tedious. I'd tell you which I think are fun, but that's totally subjective. 8-)
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