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pipp_killa

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  1. A b axe only has 3 more slash value. A skimmy can can hit more per minute becuase of this, hence, fast exp. In the wilderness, its either the most powerful, or the fastest. In that case, its either the 2h or the skimmy.
  2. I am going to become a member with my pure. And I don't think either that my combat level will go up, as long as my range is always higher than my magic.
  3. Use your fletching skill, to make arrows, and sell them,
  4. I stopped playing my main character, and actually sold every bit of my things, and after all the items, i got close to 5 mil. I bought a LOT of laws and just teleported to camelot until i ran out. I got about 70 magic, so i am happy with that. I left it like that, and do not plan on playing with it anymore for a long while. I made a free to play pure, and Am doing the following. - Before anything, raising my range to level 60. - Then, without rasing my combat level, im doing spells until i can use non attack spells such as teleport. Useing teleport to train until level 50, without rasing my hitpoints, nor my combat level. - training my range to level 70 - training my magic to level 60 without altering my hitpoints. - training my attack to 40, and my strength to 60. I will then borrow enough money from my friend to get the crytal bow. I will own everybody in the wilderness, and get loads of things. Is there something i should do/not doi?
  5. Buy a tan cavalier, and boots of lightness. Buy that gnome pilot looking jacket, with the pants, and you gona look like a world war 2 pilot.
  6. Merchanting will not get your skills up, and when you get your skills up, then you make money. Either save it, and mine to level 70 for addy ore, buy a heck of a lot of runes, and get your magic to level 70 ( depending on your level of course) , use it to buy coal and iron, smelt them togather, and then sell the steel bars. It's better to use to to raise some of your skills with it
  7. If I were you, I would just use the moss giants there, to train. they have alot of hp and respawn fast with good drops and a big bone. They don't hit often, but you hit often on them. The lessers will drain your health quickly, and I don't think you should bother them until you are a higher combat level than they are.
  8. I don't think so... Since there isn't much need for vials in F2P, I don't think there be need for a respawn in a free world. If you want them, I suppose you could get alot of limproot and red eggs, bring it to the aprothecy in varrock with 5 gp, and he will give you a strength potion. (in a vial)
  9. merchant stackable materials with at least a 100 gp difference. Like bloods,
  10. In edgville, there is a range with a 5 second walk. I don't know why nobody uses it, but it is the clostest to a bank ( I think) and the pkers there are always buying lobbies...
  11. I would not recomend it. If I were you I would raise the attack and strength alot higher. Then, you can rasie your magic to at least 50 without any + combat level. Only way your combat level would go up is if you are using attack spells to raise your magic, which adds hit points, which are usefull. Alternatly, you could only use teleport spells to train your magic. Then you can teleport when about to die.
  12. Wow, I can;t belive i did not think of wait jebus. Isn't it from a simpsons episod? really funny. :thumbsup:
  13. Thos cavalier hats, found with level 3 scrolls, are they for only members to wear, and how much are they. Im interested in any colour
  14. Depending on your combat level, if you are able to kill moss giants with meele at the crandor isles, then go to the moss giants safe spots and waste your arrows there.
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