i was thinking that when u turn on defense against magic /combat /range u get the symbol and instead of the sword hitting u u get a kind of forcefield around u and the opposing player cant lift his sword For range i was think that the arrows stop 1 step infront of u shake and then fall to the ground for mage a shield/forcefield comes around you and the spell breaks into two different parts going either side of you this would greatly make the game more realistic and it would look quite cool