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X3EN

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Posts posted by X3EN

  1. The first major fall (8.5k to 7.9k in a day) was because air orbs were no longer botted and/or done as a moneymaking acitivty, thus their price has risen. Which meant battlestaves had to fall. Aside from that, see what the other poster has pointed out.

  2. It did say there was going to be a fee, and there was a reclaim cost option in the quartermaster's screen.

    Yep, and you can definitely notice the green button changing to blue with reduced renown cost after buying a piece.

     

    You know how it works: renown is available while BoL is in effect. After that, goodbye warpriest. You lose it once = you lose it forever.

  3. I would advise people to look at the broader picture. MMO (especially MMORPG) has become the universally despised video game genre.

     

    The old and successful MMOs are dying out. Many have moved to F2P/microtransactions (or combined). Still, the future is clear: slow agony, long and painful death, no matter how many painkillers (a.k.a. XP/SP/GP runes, limited vanity offers etc etc) are used before the final demise. To view them as anything else but rapidly deteriorating (failing) isolated ecosystems would be very short-sighted.

     

    On the other hand, newly released MMOs show troubling trends: overcrowded on release, yet deserted after first nightfall. Naturally, AAA titles manage to last a year or two before succumbing to the aforementioned omnipresent plague. MMO players can rest easy (for now), as each victim is replaced by a new, different MMO.

    Still, the trend is obvious. People do not like MMOs. They do not want to play MMOs.

     

    Yes, that means they do not want to play ANY MMOs and no MMO will be successful in a market that despises them.

     

     

     

    I assume some people will definitely object, describing what a MMO they would play would be like. The question you should ask yourself is "Would I play a deserted MMO?".

     

    Players never ask themselves that question. When they see a deserted MMO, they LEAVE. EVERY [bleep]ing TIME.

     

    And since all those new MMOs become deserted after first nightfall...

     

     

  4. The best advice I can give you is find a niche item or your own corner in the market, and go from there.

     

    The economy is still in a whirlpool due to recent changes, some of which were not announced and not predictable (too many of them were, actually).

    The only items with flat (or roughly flat) prices are either those traded in large volumes (think 'Most Traded'), those completely not traded or those who have already deviated from guide price so much that you cannot buy (sell) for 5x (0.2x) the guide price.

    Other items seem to be inside the whirlpool, where arbitrage (flipping) is not possible by definition: you gain gp from longing a clearly rising item or shorting a clearly falling one.

     

    Unfortunately for you, most flatlining items are "shared": you will not make any decent gp out of them, because it is the flipping itself (in the wider context) that allows you to make that money by flipping.

  5. Well it is legal, so yeah. Could it be mistaken by botwatch? Sure. Is it against the spirit of the game? Sure. Is it legal? 100%

     

    As a matter of fact, the need for such scripts (and lol @ incorporating rng) shows just how terrible RS UI design is. They could have done the action bar right, so that you could select which of many options you want to use in an action bar slot. They could have done that you are able to bank the inventory and repeat last withdraw (closing bank UI automatically) via one click (even if you would need to open the bank interface to use that button).

     

    But no. And now we have scripts to compensate for all of this. And when scripts become legal, people start pushing the boundaries. That's just the way it is. It is natural.

     

    P.S. I am aware that this post is not *directly* related to the topic, but it fits the general theme.

  6. I love it when people take a script with absolute coordinates and comment on it as 'legal'.

     

    You are basically implying that a human can disregard the starting mouse position and move it to any point of the screen in the same amount of time and using the same amount of effort.

     

    P.S. I am aware that in the end it translates to relative movements and in essence is just enhanced mousekeys (since they have a really crappy/counterintuitive configuration). And yes, I know that MKs are legal.

  7. I just tried mentioning Vorago in FC, but all that happened is that I got a split second lag.

     

    Naturally, that thing is not reproducible and not really an issue.

    My point was that the only thread was dedicated to all sorts of connectivity issues: mass dcs, partial (not all people in a world) kicks to login (instead of lobby), random mass 'connection lost' issues, etc.

     

    By the way, they started announcing worlds that will be mass downed.

  8. "without any jagex mods in the office to write an acknowledgement in RSOF" - Don't talk rubbish.

     

    No acknowledgement thread, aside from a several-day old 'connection issues' thread related to everything including DCs when someone mentions 'vorago' in fc/cc...

    • Like 1
  9. Here we go. Roughly half of RS servers are offline for more than 30 minutes now, without any jagex mods in the office to write an acknowledgement in RSOF.

     

    Naturally, everyone who was in the aforementioned half of worlds is now temporarily banned from game.

     

    ... and to make this a personalized rant

    GF 95 pray

    GF bank

    GF membership

    GF account

  10. Ok, so do u think that 90 range, 50 def will be good in pvp, with blue dhide, magic bow and rune arrows? And what should i buy from drinks and other new items? (i have played runescape 6 years ago, there were many changes and i am lost. Thank You for help ;)

     

    90 range will inflate your combat level and the lack of other skills (melee, magic) will leave you at a big disadvantage.

  11. So I have this friend who wants to get 99 magic. He has miserable stats besides like 75 magic, and a charming imp. So there is no way he is gonna be able to do glacors. How bad are barraging at abyss/dags since the nerf? And are there better places to train magic with abilities that aren't glacors? Where?

     

    Thanks.

     

    Barraging dags with cannon is a piece of cake; a cannon completely negates the aggro range nerf. However, this setup assumes momentuming, and they fixed oh dealing mh damage. Which means you will get less xp than pre-nerf (that applies to abyss as well).

  12. Should I apply poison to arrows? Or just get the 225 arrows as quickly as possible. I remember you couldn't apply poison to binded arrows.

     

    And how should I go about getting t11 items I can weild? Host a full "item hunt" with 6:6 small settings on a dungeoneering world and hope for the best?

     

    From what I understand, you would host 5 man C6 floors that have the highest chance to give you the boss you need.

    It takes a lot of time to form a party (unless you play during US day) and then a lot of time to get the desired item for yourself. If you consider going with melee, zerker ring compensates some of the accuracy loss and thus you should not really bother.

  13. I've heard... OH CCB (or OH ASB) and red chinchompas at dags with a cannon.

     

    As I was 99 mage already, went to do my dags task with arma/fsh/chins/demon horn + cannon.

    Not as easy as dw blood barraging, but sustainable. At my levels.

    You should have no problem in sustaining prayer; however you will definitely need food. You will also want to pick a spot with limited number of dags attacking at once.

    The XP rate should be 150-180k/hr (~40k/15 min); might be lower at your levels.

  14. So I played HTML5 beta today on a computer designed for gaming. They really think this is going to be ready for release in 11 days? The camera movements are horrible, there hasn't been an integrated test of NIS and HTML5, and overall the game just looks bad - and I was on max settings. I normally am a positive person that gives people the benefit of the doubt, and usually support Jagex on their moves but this is going to be 10x worse than EoC and how unready they are for the release (not an argument about benefits of EoC, because I think it was needed - but it was clearly not ready/balanced since they're still working on it, and not just little tweaks but major changes.) I'm sorry if you're going to miss debuting during the summer months Jagex, but rushing this is a terrible idea.

     

    HTML5 is ready

  15. I see I can have multiple dungeoneering binds now. What binds are best? I have a silk hood and promethium 2h from before and then the default armors that come with a low complexity floor.

     

    Looking at your stats, it probably goes like this:

    primal 2h > primal maul > primal spear > celestial wand + orb > prom 2h

    primal plate > primal chain > celestial robe > prom plate

    You can keep ssh, yet it is a lot less useful on occ/warped.

     

    If you go for magic, bind box with law runes; otherwise bind hex (since you do not have 99 range) and prom arrows.

  16. I love this game, I don't mind Jagex ripping me off for 10¤+ each month but really the lag is going to make me quit one of these days.

     

    If they want to step up with the big boys they should atleast provide decent servers... Ridiculous, so tired of this on going (years) bullshit.

     

    As long as each game tick is 600ms, better connectivity and/or hardware will not solve these issues.

    • Like 1
  17. Actually that's probably the simplest way they can do with it, except it also gave unintended consequences due to the fact that You can over tier damage with respect to gear, which you can't do with ranged or Melee.

     

    But I feel a little iffy, It doesn't explain why I have been killing Barrow brothers as fast on Ah Book/wand as ABS though...

     

    When I switched to WoT+Ahrim book I also noticed this. Even though you switch T77 to T70, it feels more like switching T77 to T80. Comparable damage output, DW FTW.

  18. By as soon as I log in I meant when I get a chance to play

     

    That's exactly what I was replying to. Sure, there is a chance that there is nothing wrong with a low-level oriented, extra short quest. But recent updates have shown it is best to stay away from new content as far as possible (even avoiding to log in on the day of update).

  19. Gonna do as soon as I can log in.

     

    Oh well, people never learn.

     

    What about God statues D&D? What about Vorago? What about HTML5? People should have understood by now it is best to stay away from new content and let others lose their earned skill levels/items and time over various unforeseen issues.

  20. It would very very easy to implement a way to run a check if players logged over 24 hours in the beta and reward an item if te check says yes. Another more interesting option would be to take xp eared from point A to point B, divide it by 10 and say that is your bonus xp limit.

     

    Except you do not gain any XP while designing the UI, only some while testing.

    Yep, better get beta testing after you spend a couple hours fine tuning your setup.

     

    Ah, sarcasm.

    Yeah, some people do not mind the UI and/or interruptions to whatever they are doing. Building an UI for an activity is a one-time process, that's why people like me want to make the most of what NIS can offer, despite it's extraordinary limitations to what can be done.

  21. It would very very easy to implement a way to run a check if players logged over 24 hours in the beta and reward an item if te check says yes. Another more interesting option would be to take xp eared from point A to point B, divide it by 10 and say that is your bonus xp limit.

     

    Except you do not gain any XP while designing the UI, only some while testing.

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