Ex-player buddy, not non-player. Get the phrasing right, and then you might see how valuable your post really is. And everyone referencing MEP and maybe one or two other hard quests involving puzzles- sure, some might be difficult, but the vast majority of the game, if not all of what you are not mentioning, is painfully easy and dull [until you get into PvP, bu that's not a measure of how hard to beat the game is, but of how difficult to beat your opponent is]. I mean, I've fallen asleep with my eyes open while DK'ing. This is not a game for the advanced mind, it is a game for the simple one, no matter how the community is shaped. The game design is just so basic, so easy, so... PG, that it would be ludicrous to call this a game for anything past a teenager, and the only reason they're included is because they actually have an attention span, unlike little kids. Oh, and yes, the first time I went into the DK's I didn't even know what the place looked like, didn't even use a guide, and I was perfectly fine- and that was back in the day where the quota was to use rune armor and God Spells. This game isn't hard. Can you really prove that it, as a whole, is? Is Halo 2 hard after you've run through the campaign once? Is Civilization 1/2/3/4 hard once you've played 10 times? Is Baldurs Gate 2 hard? Very few games are hard once you've played for more than a few hours, you learn what to do and when to do it, you become efficient. Cutting trees isn't hard, neither is fishing, nor slayer nor anything else except some of the longer quests. R.S requires lateral thinking and dedication/determination, these are still skills just different ones to for example the skills required to play a FPS such as dexterity and hand-eye co-ordination. RS is very different to any game i've played and its hard to compare it to others, but the main point of a game is to have fun and wether this is done by clicking a yew tree or shooting an alien with an assault rifle doesn't really matter. As for how this pertains to a poor community i don't know. @Prankster King:The most objectional part of the article is the bit about it just being clicking, interesting because clicking is just the control method offered to the player, just like on console games where you press an analogue stick forward or a shoulder button or w/e to make your charachter walk- to me theres not much difference. I would like to understand some things about you as a player of the game you are critiquing(cant think of a better way to say can you answer these questions).Did you enjoy the game when you started playing? If so why, and how long untill you decided you didn't like it? Are there any redeamable features of the game in your opinion? Thanks. I have to say that this is probably one of the best arguments ive read so far!! =D> I just want to say that i totaly agree and good job, keep up the good work.