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ice age mage

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Everything posted by ice age mage

  1. Ok what if I didn't want to give my friend something and we were both at the same time in the same place doing the same thing and accidently he got it. We were both just playing the game, nothing against the rules..Still not allowed :twisted: :lol:
  2. Hi I understand that Jagex made it pretty clear that they do not want any item "giving" or "receiving." However There are a few legal ways to transfer items from one of your account to another. By legal I mean it uses the game mechanics and doesn't use any bugs or exploits for any sort. Is it OK to post this guide on tip.it on how to do it?
  3. God I think Jagex is slapping every person who had enough skill in pking or merchanting who could actually earn decent money. Dumb kids ftw! Let see the consequences of forced equality not like that's been done before...Wait 1991 everyone left didn't they..Nah that's not going to happen it's just a video game and people are free to stop any time and move on to many other similar games. Yeeea
  4. If Jagex is deleting 50,00th post on a certain issue its time to think about what the majority of the players want. Jagex can be a money hungry pig all they want but only to the point until people get fed up with it. Without players there would not be any real word trading or any "trading" whatsoever.
  5. Jesus how do you so bluntly miss the point. It's not suppose to be like WoW and I don't hate runescape. I think WoW has some better solutions to common MMORPG problems and I think runescape could really improve by looking into those solutions.
  6. I was just comparing runescape's botting problem to world of warcraft's botting problem a few weeks ago over 90% of botters on WoW got banned (you can tell because there is one payed centralized bot.) World of warcraft has no random events (aka stupid minigames) and still manages to combat and prevent botters.
  7. Hi everyone I haven't played runescape for some time but recently decided to check out the new updates and frankly I can't understand where Jagex is coming from and what they are trying to achieve with their updates. As much as I have to say about the Grand exchange and removal of wilderness I won't as most of these threads are treated as spam by die hard Jagex fans. What I want to bring up is that I find it very strange how Jagex approaches different problems that arise in their game. In this thread I will use Blizzard to simply demonstrate how other companies solved similar problems which to me seem like more responsible and mature solutions. 1. Mature content and language Now there are countless threads about the language filter Jagex uses. Why is the filter so harsh? Well Jagex made runescape to make money. No it's not about what is best for the players or what is best for you. It's solely about money. Assuming Jagex decided that by restricting content to 0 mature language they will draw in younger audience where parents would tolerate the game as it is "safe." What about many players who are older and feel the filter in unnecessary? Well Jagex for reason unknown decided to flat out look past this point of view. There are many people who don't like the filter and whether or not they feel strongly enough not to stop playing the game it is a considerable part of the population. In fact first thread in rants is about the censor. Why is Jagex ignoring all these people, what is their gain from this? So what is done by Blizzard and countless other companies that not only allows young players to be protected but adults feel like they aren't in kindergarten? Language filter is an option you choose to turn on or off. Younger players' accounts are under parental control and parents decide if they want to censor mature language. And if you ever play world of warcraft the community is much more civilized because if players need to say something they can and don't spam because they are constantly censored. Botting Now I am not a programmer so I cannot criticize whether or not runescape has an effective anti-botting system. But what is the deal with random events? From the start this is like putting a band aid on a leaking dam and waiting for the next crack to patch. In fact if Jagex could not predict this from the start the first random event understanding bot should've raised the red flag that this strategy is not a viable solution. Instead of turning to better detection mechanism like the majority of companies do they made another one, and soon after that one was programmed in new bots another one. Jagex is in a constant race with hackers at the expense of the players. They use the "would you rather see hackers everywhere" excuse to put more of them in but it is a ridiculous reason. Jagex is a business and it is their responsibility to look after their game. When players are forced to do the job of an anti cheat system it just gives the game bad reputation. A simple example is the 60 second time out limit. I am not saying that being AFK for a long period of time should not log the player out but you log out even if you are doing something like cutting trees. Now why would I click on the same tree I'm cutting within 60 seconds if I am cutting it even if I don't click it. It's not whether it's hard but whether it's necessary. Because of lack of programming knowledge I cannot offer an alternative but if you look at Blizzard over 90% of all botters were banned a few weeks ago and not for a second a player was forced to repeat a stupid minigame instead of focusing on his gameplay. Customer service Now this literally made me laugh. In the pking section on runescape forum there was a sticky which contained a sentence "Wilderness is not coming back so please stop requesting it, furthermore any threads asking to bring wilderness back will be treated as spam" Did the company powered by players and players only just label customer feedback as spam? I want to keep this short as I don't like long posts but to wrap this up I can go on and on about strange way Jagex makes decisions about runescape. Although they have the right to do so I think they are forgetting that they are run by players and as soon they reach the point where they ignore customer input completely the game will close. I tried as much as I can to make it a discussion not a rant. But you decide, thanks for reading.
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