oliboli1992
-
Posts
668 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Events
Blogs
Posts posted by oliboli1992
-
-
what they do is, they have lots of junk that won't sell in the grand exchange because they are over priced and no-one want them like adamant javelins. the person lending the item will put up a certain value and the person who want to borrow the wepaon buys it...so they are actually paying for use of the godsword..
-
you will have to start all over again, so DO NOT EVER go to burthorpe under any circumstances...
-
well only if you use the abyss a lot and you tend to 'distract eyes' a lot.....it can just be used to make outfit look good...i wouldn't get ti personally...i prefer tiaras then i can use rune pickaxes to get through....in the abyss
-
i believe you can, you have to follow the instruction in the quest.
-
i'm currently at aviansie and here's a tip...do not pick up herb...they waste your spaces and they make u get less peaches per spell due to lack of spaces.
-
ah yes you are quite right..i just checked the guide i paste what it says,
'Runecrafter Robes
Aside from looking the part and indicating your allegiance to one scientific theory or another (or a more scientifically-appropriate neutral stance), runecrafter robes provide a bonus to your Runecrafting level for moving orbs about while you are playing The Great Orb Project. Because you cannot wear it during the minigame, the hat has no such bonus.'
-
it actually boost your runecrafting lvls, it means you can now craft double natures at lvl 83 rcing.....so quite useful..
EDIT: btw the staff is basically a tiara but you can wield it.....
-
he is in the pub north east of varrock...i think it called something bear inn?
-
are you absolutley sure? you may have just missed one...there are 12 talismans that you have to show her to get it: heres a list
-fire
-earth
-water
-air
-body
-laws
-natures
-bloods
-death
-chaos
-minds
-cosmic
only then do you get the omni talisman..
-
i would say do what the poster above me said, get lvl 70 range....
use mithril bolts until you get to 2 lvl 360s then use diamond bolt(e)
i got mine a few weeks ago so it's all fresh..
just take like 7 brews and 16 super restores, 3 range pots and diamond bolt (e)
I only use about 500 mithril bolts from wave 1 to wave 62 but as you have a lower range lvl i think you will need 800 max!
-
i might do but i need to find if it is profitable.....and i think i will need lvl 73 smithing for it to work properly...
only lvl 69 atm..
-
but i think i found a better way to train smithing but i need to test it first and see if it is possible to maake profit off it..
-
at mid price-
addy ore-928gp
coal-181
nature-241gp
i assume you will be using a fire staff.
so it will cost 928+ (6x181)+ 241 = 2255gp
an addy bar will sell for (mid price)- 2232gp
2255-2232 = 23gp loss
23k loss per 1k of addy bars smelted
-
for how many?
-
no because i beleive at your current cooking levels your can't burn any lobsters on range or on a fire without cooking guantlets.
-
just check out the bestiary.....i'll post the link to the monsters here-
Turoth(lvl 180):
http://tip.it/runescape/index.php?rs2monster_id=1160
Kurask(lvl 240):
http://tip.it/runescape/index.php?rs2monster_id=1157
Basilisk(lvl 240):
http://tip.it/runescape/index.php?rs2monster_id=1159
Cave crawler(lvl 180):
-
-
well i like gold charms cos i can make profit off them...they high alch for more than what the familiar cost in shards and i make my own nats so i profit off them..
-
i use chealder, she has only given me like 3 tasks since i been lvl 65 slayer i am now lvl 77..
-
at 68 summoning you unlock bunyip which heals you 2hp every 15 seconds, it usually heals you enough in several places.
-
i don't think there are any moss giants in taverly..
-
hell hounds are quite good
-
-
there's a guide to using guthans at waterfiends, perhaps you can give you guthans one last shine until you get to lvl 68 summoning?
Another jad question..plz help
in Help and Advice
Posted
here is wjhat i did when i got my fire cape a few weeks ago, i used a safe spot, i think on the eastern wall or northern wall to deal with the lvl 360s, 180s and lvl 90s in the same waves by using each other to block.
here are a few examples:-
+= spaces
x= me
-l= walls
360= lvl 360 magers
180= lvl 180 healers
90= lvl 90 rangers
------------- 180 trapped
---- lvl 90 trapped --- 360
+ ----------------
+ l =========== l
+ l =========== l
+ l =========== l X
--l =========== l------
if this happens i would slap on mage protect and deal with the lvl 360 because the lvl 90s can't get to me at this current place..once i've dealt with the lvl 360s one of 2 things will happen, either the lvl 180 or lvl 90s will come in front of you. If the lvl 180 come forward, you will be safe as long as you range it and you won't need to use prayer. If the lvl 90 comes then slap on range protect and deal with him until he is dead then deal with the lvl 90.
--------------- 180 trapped
------------------ 90
------------------ 360
+ ----------------
+ l =========== l
+ l =========== l
+ l =========== l X
--l =========== l------
i would then kill the lvl 90 whilst having mage protect on the once the lvl 90 is dead then i would kill the lvl 360 then deal with the lvl 180 last.
------------------ 90
------------------ 360
------------------ 180
+ ----------------
+ l =========== l
+ l =========== l
+ l =========== l X
--l =========== l------
i would now move forward a couple of steps and put on long range and stay out of the lvl 180 melee range but staying along the wall so they do not move toward me then dispose of the lvl 90 first then deal with the lvl 360 next then deal with the lvl 180 last as the lvl 180 cannot do any harm while you are in this position.
if this happens:
------------- 180 trapped
------------------- 360
+ -----------------
+ l =========== l
+ l =========== l -------------- 90 spawns here
+ l =========== l X
--l =========== l------
put on long range and kill the lvl 90 as quickly as possible, you do not want to run all the way out of your safe spot and get piled by the lvl 180, 90s and the lvl 360 at the same time. Once the lvl 90 is dead focus on the lvl 360s, when the lvl 360 has died kill off any remaining foes.
if this happens:
---------------- 180 trapped
------------------- 90
+ -----------------
+ l =========== l
+ l =========== l ------------- 360 spawns here
+ l =========== l X
--l =========== l------
ignore the lvl 360 and focus on the lvl 90 as it can hurt you while you pray against the mage attack of the lvl 360, once the lvl 90 is dead switch to long range and kill the lvl 360 while remaining in your safe spot so the lvl 180 cannot get to you. deal with the lvl 180 last.
i hope this will help with your fire cape attempt and good luck :thumbsup:
PS: you got to love that safe spot
EDIT: please don't flame i spent ages getting the picture right... :pray: