well' you've all touched on something i've been thinking for a while and it was published some time ago :IS RUNESCAPE DYING??,honestly its looking like jagex need to make some astronomical changes take for example smithing/mining now, i have huge respect for theses people ut when i originally discovered rs ('02 don't let my lvls fool you) these were skills to have now maybe i'm wrong but isn't a rune platebody a terrible thing for a 99 skill i mean a lvl 50 can and have got these as easy drops from many monsters. But, things such as the hp cap also show this so i think taht jagex should start focusing on broadening the game take the last year we've had :gwd,spectral shields,pvp worlds now i know there is summoning but isn't that combat orientated and combat is neccesary to level it at any pace Stealing creation touched on the old rsc values like combat'ers needing skillers but for the most part skilling (something ver close to my heart) has died lets be honest most of fletching products are alched (yew/mage longs)wcing goes into this , fishing and cooking have lost all prestige and are ,i think, only used in quests/for those that actually enjoy them farming is a skill that bombed i mean less than 1 million on hi scores and only used by the most hardcore of skillers(and slayer for easy cash) the dragon plate is simply a sign of the times remember the respect of the kbd/kq? now whats the point ?dragon armour is only a stepping stone now for useful higher equipment and a symbol of wealth imo jagex should cap/ limit there number (similiar but not the same as party hats) but in the overall scheme of things we need to accept that combat is reaching a limit we need more mage/range /general skill updates before i becomes simply another battling pvp mmo like so many others