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Jeffman50

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Everything posted by Jeffman50

  1. Decided to use my 200k from WGS on prayer (used other 200k on RC) so i am now 71 prayer! YAY! Why'd i get 70 anyways btw? Now 106 combat New question: How do i best set my house up for slaying? Currently 56 construction but i will train it if needed! Thanks!
  2. So before I start slaying I am going to do two things: Get full void range (full set?) using PC.. still unsure how best to do this Range blue dragons to get bones for 70 prayer, use hides for crafting exp to get to 75
  3. But that means i'd be using guthans on EVERY single task.. Is that really needed? I sold a few things and bought the set + the legs, down to 16 mill which is fine by me since i'm sure slayer will get me a decent drop or two Best way to get void/70 pray?
  4. I bought full guthans, any tips on how to use it? Sold my dlegs, and am waiting to buy dharok's platelegs Sold the dharok plate as well Is void very worth it? I've never done PC before
  5. Thanks! Anyone else wanna weigh in?
  6. Should I kill cave horrors for a black mask? Or is the 800k worth it? Also which god coif is best? So i guess I will sell my knives to buy broad bolts and a rune crossbow What slayer master should i use given those stats? And something about using a harder master every 5 tasks? ANd i should sell my d legs in favor of barrows? I should always be super potting right? But i heard super def isn't worth it anymore?
  7. EDIT: NEW QUESTION, SEE BOTTOM POST ON PAGE 2 Haven't slayed in over a year (most of the time being spent off of RS), but i'm looking to train all my melee stats to 80 and range to 70. I just fished 1k monkfish that I will use for food, since i'm only 56 summoning and can't use bunyip. 1. What (if any) familiars should i use? 2. What should be my basic setup for melee/range: I have 21 mill to spare (will end up selling anything i buy back when i'm done slaying) Helm of Neitzonoit, Quest Cape, Glory, Whip/D Scimmy, Dharoks plate, Rune defender, Drag legs, Barrows glove and warrior ring For range I have 2k iron knives (I don't know what to use with it) Current stats: 65 range, 79 str and hp, 78 att and def, 72 slayer, 68 prayer, 77 magic Also, can someone explain how to best use the reward system master-wise? and what should i be getting first, second, etc? Any other tips are greatly appreciated Just to let everyone know, I just recently came back on (quit pre-construction) so ANYTHING helpful is very useful!
  8. I have 77 magic, and I want to get another 80 stat today (already did WC and Fletching) Superglass make seems profitable, but 5.7k casts seem way too much I'm looking for a decently fast, decently cost efficient method. I'd rather lose in the low 100ks (max 300k), and would rather break even with a fast method then profit with a REALLY slow method But yea profit would be nice, i almost have 20 mill!
  9. Yew longs break even or profit? I'd rather profit if i can but breaking even with minimal work is the best scenario
  10. I am currently training smithing to 73, and close to 14k unfinished mith bolts, and prob around 15k mith arrowtips (approx) I am currently 78 Fletching, and want to get to 80 at least to round it off Should I capitlize on the cheap exp I can get from the mith bolts and arrows? If mith bolts finished sell well, I will not be losing any money, regarding arrows I would. Is there a better way to train fletching that profits or loses slightly? Because then it might be worth it to just sell the bolts and arrowtips and use the profit to train fletching
  11. I will be using Blast furnace to make mith bolts from 69 to 73 smithing. currently have 698,684 smithing exp How many SC hammers will I neeed?
  12. I know i just asked a similar question but i'm still unsure what to do. I have a few options 1. Steel into steel plates to alch 2. Mith into mith plates to alch 3. Mith into mith bolts to fletch, enchant, or sell (or fletch and sell) 4. Train until 70, then start doing addy bars in preparation for 79 smithing where I can do addy bolts? I want the most cost effective training, and I dont mind having to fletch bolts although tbh enchanting is a pain
  13. I really could use an answer, someone please!
  14. and I failed to calculate what SC hammers would do.. ugh i'm no good at this
  15. Ranarrs are the best at the moment. You will lose money, unless you farm your own ranarrs or collect your own snape grass. It may seem slow at first, but once ur Ppots start selling (always condense into 4 doses btw), u'll have more money to put back into buying ranarrs. You do need a nice amount of money to start off with though, 1-2 mill and be prepared to lose a few 100k
  16. Okay I did some math: here are the rough numbers, all prices are calculated at GE market price: (Did not include price of unnoting coal/mith, since I didnt know it) Mithril Plate alches for 3120 1 Nature rune costs 241 Coal is 218 each= 436 Mith ore is 263 Total cost per bar= 699 Total cost per plate= 3495 Loss of 616 gp per plate Yielding 400 smithing exp and 65 Magic 1.54 exp per GP (65 Magic bonus) Mithril Bolts (finished) sell for (mid) 87 POTENTIAL TO ENCHANT AND SELL FOR 256 EACH OR JUST EMERALD BOLTS FOR 211 EACH Total cost per bar= 699 One bar makes 10 bolts 699 gp for 10 unfinished bolts 1 feather is 6 gp (10 is 60) 759 for 10 finished bolts Sell now for 111 gp PROFIT per bar Buy Emeralds (12 tips per emerald, so lets say for 60 bolts, 6 bars=4554) Buying 5 emeralds 5875 GP, for 60 bolts (OR BUY EMERALD TIPS, do they sell?) 60 Emerald Bolts= 10419 1 emerald bolt= 211 so 60= 12660 2241 gp profit per 6 bars, 373.5 profit per bar (with extra fletching exp) Sell now, OR buy 1 cosmic (171) + 1 nature (241) to enchant 10 (1 bar worth) bolts, extra cost of 412 gp times by 6= 2472 Add to emerald bolt cost= 12891 per 60 bolts 60 enchanted emerald bolts sell for 15360 Per 6 bars, profit of 2469, profit of 411.5 per bar with extra fletching + mage exp Now i'm not sure what and what doesnt sell, so if someone can take a look at this and tell me exactly what to do, i'll be very thankful
  17. Great guide. I think I will sell most of my iron, (keep 1kish), and buy mith and coal. Should I make bolts which I will fletch and sell or make mith plates to alch? And SC hammers?
  18. Anyone have a blast furnace guide to show me? Real question is whats more useful to blast furnace-ise. I have 15k iron, and 5k coal atm. I can buy more coal 69 Smithing atm, aiming for whatever Should I do steel, then into steel plates, which I will eventually alch for profit? Or is selling my iron and buying mith ores to make into bars and bolts better? Help please!
  19. Why isn't summoning a good choice for this? I've been using all of my lamps on summoning (got it to 53 without training that much) and plan to use 2 of the WGS on it, along with 2 construction. I haven't tried collecting charms though. Is prayer/RC really the way to go? I didnt realize collecint charms was that easy, and I can see that the SC hammers make construction more managable...
  20. Thanks, can anyone else provide more details? Should I be using a BoB?
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