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Kirbyallstar

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Posts posted by Kirbyallstar

  1. raise your summon.

     

    You have two choices, praying mage w/ brews and rests, and guthan's. pick.

     

     

    I'll raise summon when I get 98 or 100 cmb, just so I can use Kuradal.

     

    Guthans will prolly make me last longer right? Whats the set up with that then, plus the inventory.

  2. So, i have a dagannoth task. This topic has been posted several times, and last time I EVEN posted on it, but I totally forgot what was said.

     

    I'm thinking about using the guthans maging method since I already have the set. What would be my setup and inventory? Here are my stats:

     

    94 mage

    80 def

    1 summ

    49 pray

     

    Please don't suggest raising my summon as I won't for now.

     

    EDIT: Anyone wanna come duo rex for a lil bit and show me how it''s done?

  3. 1) I don't think so. You don't have to be in combat, you just have to be in a hotspot to get maximum xp. Try alching or something, where you can stay away from other players.

     

    2) They CAN break, but that doesn't mean they will

     

    1) Well I remember reading someones post about saying I should use the spells with the most xp to give. Charge gives more xp than teleblock, so I should use that every chance I get, and then I should teleblock just like when I used to stun alch the zammy monks. I'm still waiting on other posts about this subject.

     

    2) This is taken from tip it's item database:

     

    Corrupt morrigan's throwing axe

    Uses Use as a ranged weapon. This weapon will decay and disintegrate after 15 minutes of use.

     

    Corrupt morrigan's javelin

    Uses Use as a ranged weapon. This weapon will decay and disintegrate after a throw.

     

     

     

    So....what's up with that?

  4. 1) So with mage brawls, I should cast charge and then teleblock for maximum xp?

     

    2) Do the corrupt morrigan axe and javs break after 1 usage, or can get they be retrieved after every use like regular ammo?

  5. When I was making ranging potions I turned them all into 2 dose pots and added caviar. It saved me nearly 4.5m and earned me an extra 220k herblore exp. They also sold within 4 hours of putting them on the G.E.

     

    Thats interesting, how recently did you sell the ranging mixes? Because I made the same mixes like a week or 2 ago and they never sold at mid. I left them in the GE for like a week straight. Luckily I was playing in one of those drop party worlds and someone was buying 50m worth of junk so I sold them to him. Later on, I went to an 80m drop party and saw my mixes in there lol :rolleyes:

  6. ranging mixes profit.

     

     

    I actually did notice they profit so I made 1k of them just to test it out. Unfortunately, they're junk. Luckily, someone was buying everyone's junk in the Drop Party world GE, so he bought all of mine, then put them in the party room rofl.

  7. I want to get 80 dungeoneering, but I hate the skill. Is this a feasible strategy:

     

    Give my partner a royal crown for ge price.

    Duo with him, but just afk the entire dungeon

    Collect xp

     

    And if so, how much XP do you reckon I could get per crown?

     

    Please don't consider potential scamming. That's another problem I'll work out.

     

     

    I'll be your partner :thumbsup:

  8. stop at a defence lvl where you get an extra +1 boost from a super def pot/sara brew-- such as 88 or 94.

     

     

    Ah sweet, that was EXTREMELY helpful. I'll stop at 88 def now.

     

     

    Just wondering, how do you know that you get the +1 boost at lvl 88? Does a super def raise your stat by a certain percentage? Or do you know by trial and error?

  9. Ranged tanks do NOT benefit from 99 defence, that is a complete myth. Get 90 at most and get 99 magic and summoning and you'll be damned good at Arma.

     

     

    94 at max. 95+ defence puts you at a big disadvantage

     

    Ah see, this is why I said that 99 def isn't worth it. Plus at higher def, I'm more likely to see turmoil pures, which is trouble for everyone, even for range tanks. I'll aim for ~85 def for now, and see what happens later.

     

    Thanks for the comments everyone. More input would be appreciated though.

  10. Hi, what defence level should I get for a good balance for pking and doing GWD? I'm currently lvl 80 def, and I heard its not worth it to get 99 def for pking. I would like to do arma gw someday, since I'm a range tank. And if the new range prayer from dungeoneering is good, I might raise my prayer up, so I do not want to get my defence too high.

  11. Uhm, wtf? My EP went from 151% to 100%?

     

    Thats because you went from f2p to p2p, or vice versa. I believe when you get 100% ep and then go to f2p, its glitched and gives you over 100% ep. When you went back to p2p, it showed the appropriate amount, 100%.

  12. 10m stable junk.

     

    Sell 50/50. 5m cash, 5m crashing junk.

     

    Sell crashing junk for 40/60 or 30/70 or something. 30/70 = 1.5m cash, 3.5m stable junk

     

    So now you have 6.5m cash, 3.5m stable junk. Much better than 10m stable junk

     

    Wow, that sounds really complicated and a waste of time. For the time being, I'll just leave offer in the ge and hopes it gets merched or something. Thanks.

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