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Matt_Marche

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  1. Jimi, you should grant us a story for old time's sake.
  2. The English major has spoken. Anyway, see ya Aten, I enjoyed the 5 minutes i've spent talking to you over the years
  3. Time Spent = Skill
  4. DGS isn't for babysitting. We're not going to teach people how to create gates and do puzzles. DGS focuses on fine tuning and optimizing dungeoneering performance, not babysitting relatively new dungeoneers.
  5. To clarify; ALL 199 ghosts should be maged. ALL ghosts above 136 should be maged if you have a ccs (for sure) Anything between 136-199 should be maged at your discretion, based on your magic binds/staff And ALL ghosts should be CRUSHED when NOT maged.
  6. Answered
  7. This is correct, because jagex made 64 keys so that there would never be the problem of multiple key doors.
  8. Agility: 3 This is completely thanks to me. You're welcome.
  9. I will take my rightful owndership of this blog.
  10. Not even close to the magic defense of a leatherbody. Inb4 comment on how it gives magic defense and is a shield (It's not a practical item at all) It doesn't give - melee penalties. Plus, if you wanted magic defence and already had a body and legs, it's the best option. By body and legs I assume you mean platearmor, in which case you're doing it wrong anyways already. Most people use primal 2hs because OMFG 200M DUNGERS DO IT IT MUST BE THE BEST WEAPON and the -7 attack effects dps by maybe 1% and offers incredible defense. The guardian's ward requires people to use battleaxe (OMFG NO SLASH BONUS). In short, guardian's ward is, under no circumstances, better than any other bind.
  11. Not even close to the magic defense of a leatherbody. Inb4 comment on how it gives magic defense and is a shield (It's not a practical item at all)
  12. Steel titan versus black demons has superior dps to cannon if you use summon potions; However, that makes trips too short for a task to be done in one go.
  13. No, it's not. The day someone actually binds a pair of celestial shoes-- or basically anything in the shoe/boot spot-- is the day you can say the system is fine as is. A 3bo guy had p2h, neck and primal boots+gloves bound. So i guess the system is fine?(and those are legitimately good binds for a person looking to dps the absolute fastest dungeon, only the 2h spoils the effectiveness) Exactly, you can't go off slots at all lol. There are very, very few games where everything within is balanced and for something like dungeoneering it's near impossible. Take guardian's ward for example. It's not in the same tier as primal/sagitarrian, so why would you ever bind it at what is becoming the "average (read:99 melees)" level of a person with 3 binds?

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