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MrNash

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Posts posted by MrNash

  1. How'd you get that to work? It isn't showing as an avaliable toolbar for me.

     

    Just downloaded it, and restarted firefox when prompted. Once it loaded back up it was there.

     

    EDIT: May have whats wrong.

     

    Tools -> Add-ons -> Runescape toolbar -> enable

     

    You may be configured to not have it auotmatically work

  2. This is a fail. From Jagex's side. You should really not be giving out tickets for free, when you have first charged for them. And then to inform so lately about it...I'm sure that they have made a lot of players irritated because of this. Even though I don't care much about RuneFest and won't go myself, I think that this is honestly a very bad move from Jagex's side.

    With the leak on the old Runefest website saying it was going to be at the Olympia it seems more likely that there was a change in the focus of the event to something on a smaller scale. This enabled Jagex to refund the ticket cost. I do not believe that this was the intention from the start. Players get irritated at anything Jagex do.

     

    A sign that they mess up at almost anything they do. I hate to admit it too, but it is quickly becoming more and more apparant. Just hope that they fix that real sharpish and get back to how they used to be :(

  3. Heh, I played a few games of FoG today, and it was horrible: every single opponent used only magic :???: It wasn't fun at all, just standing in the centre with prot magic prayer on.

    What if Jagex just changed the mechanics of FoG, so that only the winner would receive xp? Imo, that would make it feel more like a minigame and not a training ground for pures...

     

    Yeah F2P FoG is a real drag. At high combat, you basically just put on dragonhide, protect magic and tab out to whatever else while you wait for the time to run out pretty much..

     

    Then take about 5 seconds to kill your opponent, while they try and abuse portals, put their score to 0 and cry for you not using magic.

  4. I don't know much about going to high level stuff, but I have quite a horrific incident to recount that scares me when I think about it now.

     

    Not long ago I did Desert Treasure. I decided that since I had a high mage level, I'd take on the four bosses with magic. I also just got myself a set of Infinity and I was eager to use it whenever possible so I went to the first boss (the one you kill with earth iirc). I underestimated what to do and when I was just a few LP away from dying, I home-teleported. I got killed as I teled but I died in my home... I was literally split seconds from losing my SoL and Infinity, as well as runes ect... millions of gp's worth of stuff.

     

    It terrifies me whenever I think about how close I was, and is a reminder to me to just be more careful. I don't have millions of gp to throw away like that...

     

    Yeah, those bosses can be a bit of a rush the first time you do them!

     

    P.S. The riddle in your sig, I can't decide between climate, Hunger, Thirst or Age. They all have the possibility to make you die if you were stranded!

  5. Brassica Prime should raise his loyal army of super cabbages, that start from draynor, spreading out in all directions, quickly taking over every human settlement in every corner of gleinor.

     

    This will last for a day, by which point anyone logging in will see their character instantly swarmed by a thousand angry cabbages, that are sick and tired of being kicked over to oog'log. This will also set the stage for a RS3, where Jagex finally introduce a new playable race, the cabbage! Unfortunately that will be the only available race as humans are dead.

  6. I don't really risk the amounts people list here, but thats generally because I'm not that loaded, and don't have chaotic and other dungeoneering reward :P

     

    However, anything that I DO have, wether it be bandos or godswords, I'm always willing to risk it. Sure, I run the risk of cleaning my bank in a single lag spike or bad luck, but for me, the risk vs reward aspect of RS is what has always made it fun. Unlike other games, you are supposed to really be penalised for death.

     

    Unfortunately gravestones pretty much obliterated that idea, but I'm not going to safeguard myself even more than that by welfaring everytime theres a hint of danger.

  7. Let's be honest. If Jagex gave the tickets for free at the beginning it would have sold out within minutes, mostly from people who have no real intention of actually going.

     

    Thats true. Would of been fine if they would of given a more appropriate price (Well, pretty sure they had their reasons for £75 but doesn't change the fact ALOT of players thought £75 was outrageous), and then removed it, as more people wanting to go but without alot of money could of had the oppurtunity to buy.

     

     

    OR, as most free events where common sense is applied, they could of required a DEPOSIT,which you get back upon attending the event. That way no-one who had no intention of going would snap up tickets :)

     

     

    Although, if what they say is right and they didn't plan to host it for free all along, then of course this is useless rambling :) Though that seems a very weird change if it wasn't planned out beforehand, EVEN for jagex.

  8. Wow, that is typical Jagex.

     

    Yes, the refunding the £75 is a GREAT gesture, kudos to them for paying off that huge money (with every single sold ticket, its got to be a fairly hefty sum).

    But it's typical, I REALLY wanted to go, but as a full time student, £75 is right now quite a bit what with everything I have to pay for, like rent, food, electric etc etc.

     

    Now I find out, from nowhere, that I infact COULD of gone afterall. Huge shame really.

     

    EDIT: Just saw the date that this was posted..shows how well Jagex advertise to their average player hey.

     

    Someone's tasting sour grapes about not going to Runefest.

     

    Ladies and gentlemen, I present to you: Captain obvious!

  9. Wow, that is typical Jagex.

     

    Yes, the refunding the £75 is a GREAT gesture, kudos to them for paying off that huge money (with every single sold ticket, its got to be a fairly hefty sum).

    But it's typical, I REALLY wanted to go, but as a full time student, £75 is right now quite a bit what with everything I have to pay for, like rent, food, electric etc etc.

     

    Now I find out, from nowhere, that I infact COULD of gone afterall. Huge shame really.

     

    EDIT: Just saw the date that this was posted..shows how well Jagex advertise to their average player hey.

  10. I want to vote, but theres a stinkin age limit to vote. :angry:

     

    So erm, add how ever many years you need to be 16 onto your date of birth..

     

    On topic: I didn't vote for Jagex, instead I voted for Lionhead. Jagex just don't deserve it this year.

  11. This. Skilling exists to support combat. Combat is superior to skilling in every way. It's more fun, more money, and more social (or antisocial, depending on how you do it).

     

    Skilling seems a lot more social to me then combat, atleast for slayer.

    Slaying is usualy very quiet, then someone gets a good drop and some will grats that person.

    Then it goes quiet again.

     

    Although I agree that skilling is more sociable (And thus, more fun to certain people) the comment of slayer being very quiet is usually very void.

     

    There are lets see, 2 maybe 3 tasks where there aren't usually people chatting away. Greater demons, as I seem to be the only player who doesnt routinely skip them, blue dragons as they are generally quiet, and spiritual mages as you need a world alone to be efficient.

     

    Anything else I do there is usually 1-4 people nearby, that if you spark conversation, will chat away. Majority of my friends list if full of people that I met whilst slaying.

     

     

    Personally I find combat more domanant. Heres a few reasons:

     

    * It raises your only visible level

    * Allowes more fancy outfits than say, a level 3 skiller is able to use

    * More profitable than ANY non-combat skill

    * Generally more entertaining. You can't really use talking as something that makes skilling better. There are clans, and plus times when you are alone on your favourite skill. Although its a matter of opinion, it IS undeniable that the majority of the players take a keener interest in combat than skilling.

    * It is (In the case of high level monsters) more challenging

  12. Luckily it hasnt happened to me, it sounds really annoying. Especially for someone who doesnt keep a pile of lunar tabs handy.

     

    About the wildy theory though, I don't think it would work. Speculation here as it hasnt happened to me (and people rarely spellbook swap to ancients) but surely if you spellbook swapped for a barrage, you will remain in ancients, not suddenly changed from ancients to regular, right?

  13. or they are testing those bot sites to find potential weaknesses so they can discover those bots ingame...

     

     

     

    Is this bot next to me really a Jmod in disguise??? :eek:

     

    Hmm.... Doesn't that mean they'd have to ban themselves?

     

    Well, at least if they try it they will see how utterly terrible their detection/punishment system is :D

  14. If you've done blood runs deep, the deep wildy castle (NOTE: The castle itself isnt in wildy) there are about 8 irons and steels that are almost always empty that you can kill. I found that pretty good, bad luck on drops but no competition for kills :)

  15. Well, if you never plan on playing SW again, then the whole XP/hr thing is irrelevant, I guess. But if you are, think about it this way:

     

    1.2 hours to gain 98k summoning xp at lobsters

     

    or

     

    3.5 hours chinning to gain 792k ranged xp.

    I'm indeed never going to do SW again :P

     

    But thanks for the comparison to other training methods :P it makes ranged xp quite clear as the obvious choice :P

     

    No your not seeing th egreater picture. (Roughly)

     

    1.2hrs for 100k summoning x3 = 3.6hrs =300k summoning exp.

     

    Compared to

     

    3.5hrs = 700k+ range exp

     

    Summoning is better is what they're saying. Training range is cheaper and easier IMO whether your training typically or chinning. Not to mention the difference between a range level and a summoning level can be alot more of a deal if your talking about unlocking bunyip, war tortise, titans, unicorn, yak, etc.

     

    Just using some logic, but in the end its up to you! GL to you.

     

     

    I think your reading into it too much.

     

    That zeal spent at range will save 3.5 hours of chinning

    That same zeal spent on charms will only save him ~1.2 hours of rock lobs

     

     

    I'd go for the range, although summon xp is generally harder/more expensive to come by, it isnt 8 times harder.

     

    EDIT: And the range xp is free. You still have to pay to use the charms

  16. what always amazes me, is how few pkers use boxed imps to bank their 30m+ spec weapons when they run out of spec. 30m less risk, noone ever knowing.

     

    I love my imps, although i waste a lot of them in fights I won't ever die in. with specs being so insanely over-powered, it's better to be safe than sorry :D

     

     

    Wow, I can't believe I've never thought of this, all the claws I've lost using whip/claws in edge :(

     

    Thanks :D

  17. Just skirt is fine. With Slayer helm/focus sight, you will be killing stuff pretty fast too, even with a not-so-great ranged level.

     

    EE is AWESOME for it. If you are getting low hp, you can always trap stuff, find a spot you can't be attacked, rest and wait for special bar to recover. This gives you a break, recovers 200hp per spec, and saves you praying while using guthans. Obviously adds a bit of time to the trip if you over-use it though.

     

    Definately keep on curses, they are AMAZING in caves. When you are on the later 360 waves, the 360's will be half dead by the time you even get around to hitting them, just through deflect magic! And obviously its going to deflect alot back on jad too, speeding it up and thus reducing the chance of you messing up.

  18. Grab a godsword, and melee it. Seriously, it's under-rated for him.

     

    I wore d hides, bgs and neitz, with sara brews, no pots (well, a pre-pot at SW chest before starting) and a war tort with brews.

     

    Was VERY easy. Finished without breaking into the tortoise. Used piety and redemption throughout the fight (but used prot melee at the end when he goes crazy). Avoided the attack with the mines by finding a safe route out and hiding behind a pillar, and just spammed brews when he does the crazy hitting attack.

     

    Remember 3 brew doses = 1 super restore dose and it's a breeze.

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