This summarizes my feelings on the subject. While I do believe that all players have the right to play as they choose (within the rules), loafing is just plain disrespect to all players involved. Loafers, in large enough numbers, can be a burden on teams and cause teams to have a disadvantage. Take Castle Wars, for example. There are two teams, blue and red. Let's say the workers to loafers ratio of the blue team is about 1:1, and the workers to loafers ratio of the red team is about 1:4. Let's also assume that both the blue and red teams have an equal number of players. In this situation, the blue team has more workers than the red team. While the red team's workers may be more skilled than the blue team's, the red team's workers are outnumbered, decreasing the red team's chance of victory. This is an extreme example, but I have seen something very similar to this happen before. Loafers can also take up "legitimate" team spots. This time, let's take a look at Soul Wars. In Soul Wars, both teams have about an equal number of players. Players who wish to enter the current game must wait in a lobby. Some of those waiting players truly want to play and have fun, while the loafers already in that game are just taking up space, doing practically nothing. The only time loafers do something in Soul Wars is to increase the Activity Bar when it runs low... Long story short, loafers can keep legitimate players out of the game. However, my biggest issue about loafers is the fact that loafers do nothing and yet get rewards. I could stand around in Castle Wars games until I have enough tickets to get whatever reward I desire, but isn't that reward unfairly earned? Hard-working players get tickets at the same rate as loafers, only the hard-working players (arguably) deserve that same reward more.