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Leaf

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Posts posted by Leaf

  1. I see this entire thing being ruled by indestructible SOA mages anyway... Some kind of huge field of terribly long fights with Virtus wearing ch00bs SOA'ing eachother, quaffing brews and soulsplit-magic deflect flashing... Some disgusting display of Virtus-wearing cannibals throwing wind at each other forever just so they can get the same clothes they already have to sell to the people who had lost it and buy more of the same stuff when they eventually die and lose their own to repeat the process.

    Gano says hi.

    Someone in gano completely destroys someone in virt, whether they're using rapier or soa.

     

    I don't like how the drop system is going to be "The winner of each fight will gain ALL the drops from their opponent" like wildy is. The only reason I liked bh worlds was because of the somewhat random loot (though the EP system sucked). This way, there's still no sink to remove combat equipment from the game, so stuff like nex armour will continue to crash as an endless stream of new items come into the game from pvm.

  2.  

     

    Its been two months since we released the Squeal of Fortune and we wanted to take the opportunity to respond to some of the player feedback, correct some misconceptions about the popularity of the update, motivations behind the update and importantly outline why its also here to stay.

    First of all I want to say thank you to everyone who has sent us feedback about the recent Squeal of Fortune updates. We designed the Squeal of Fortune from the outset to be a fun and light-hearted feature to RuneScape, giving players a new way to receive free rewards every day they log into RuneScape. As with many of our updates, our members always receive extra benefits like double the free spins daily and we have evolved it since launch providing all of our players numerous additional ways to earn free Squeal spins within the game.

     

    As with all content we add to RuneScape, we went to great lengths to ensure that the Squeal of Fortune would enhance the playing experience without undermining what makes the game truly special for millions of players every day; we truly believe we have succeeded in both priorities.

     

    We recognise that some in the community have mixed feelings about the Squeal of Fortune and, whilst we spend a great deal of time and effort creating game experiences that resonate with the majority of our players, the reality is due to the epic size of our community it simply isnt possible to please all of our players all of the time despite desperately trying too. Therefore our philosophy has always been to do what is right for the long term health of the game, a fact many of the long standing player will know Ive consistently done over the years irrespective of the initial pain, with the not so distant Bot nuke a great example. I can confidently say that we have always been rewarded for doing the right thing in the long run and the reality today is that the game is not only consistently improving but our community steadily grows year on year.

     

    That said, all the feedback we receive for our updates and how the community engage with it is still extremely important to us. We have been reading your posts on the forums and listened to your concerns. As a result of your feedback, we implemented some changes to the way Squeal of Fortune works, such as adding new ways to receive extra spins as in-game rewards and also introducing additional payment protection for all in game purchases as soon as players notified us it was a concern.

     

    Naturally the team and I are saddened that some players are upset about free spins and some also dont like the ability to also purchase additional spins, however, the reality is 90% of our members are enjoying the Squeal of Fortune on a daily basis and over 70% of our free players utilise the Squeal of Fortune daily too - making it some of the most widely appreciated content release to date. The majority of our players also continue to take advantage of the many free ways to earn extra spins, so its certainly here to stay.

     

    The stated concerns from players regarding RWT'ing, gambling or using the Squeal of Fortune to buy their way to success is simply not true and not possible given the design of the system. Whilst we have seen most players take advantage of the new rewards and many choosing to purchase extra spins, we have not witnessed any abuse of the system despite monitoring it extremely closely.

     

    Looking forward, RuneScape continues to grow more than ever, both in terms of innovative compelling content as well as the size of the community. With the launch of The Runespan last Monday, a major graphical performance upgrade yesterday (which has already seen a significant portion of the community benefit from over a 100% improvement in game frame rate), it should be evident that we just gearing up for our most exciting and biggest content year ever........... including a complete upgrade to the combat system later this summer!

     

    Youll naturally all hear a lot more about this in the very near future so watch this space.

     

    Thanks for reading ... and have fun,

     

    Cheers,

     

    Mark Gerhard

     

    Jagex CEO

     

     

     

    Its been two months since we released the Squeal World Trading, and we finally decided to get off our lazy asses and write some bs to hopefully reduce the amount of rants on the forums which are scaring off potential paying customers, affirm some conceptions about the motivations behind the update and importantly outline why its also here to stay.

    First of all I want to say **** you to everyone who has spammed the recent updates forum about the no-longer recent Squeal of Fortune updates - since apparently people would not stop ranting even after SqWT has been released long enough to be no longer considered recent, we felt the need to pretend we actually care about player feedback. We designed the Squeal of RWT from the outset to be a profitable feature to our company, giving players an extremely annoying onscreen icon that reappears every day they log into RuneScape. As with many of our updates, our members always receive ten times as many extra benefits to encourage F2p to pay, and we have evolved it since launch providing all of our players numerous additional incentives to pay for Squeal spins.

     

    As with all content we add to RuneScape, we didn't consider reactions from the community at all, and really don't give a fudge if the Squeal of Fortune does not enhance the playing experience without undermining what makes the game truly special for a few thousand players and millions of bots every day; we truly believe we have succeeded in making the game much more profitable for our investors, and blatantly lie to the players, claiming that this update has benefitted the gameplay.

     

    We assume that some in the community have mixed feelings about the Squeal of Fortune and, whilst we spend a great deal of time and effort creating game experiences that resonate with the majority of other MMOs (if they're popular, they must be doing something right, so why not take their ideas?), the reality is due to the epic size of our community, we simply cbf to even take a glance at what our players want, and are satisfied as long as we can please at least 1% of our players without actually trying. Therefore our philosophy has since IVP took over Jagex, been to do what is right for the short term profit for our investors, without giving half a **** for the long term health of the game, a fact that many of the long standing players have quit for. The not so distant (yes, it's been delayed for over a month already, but that is not a long time in our eyes) Bot nuke is a great example of a well-overdue update that we have no choice to release because having a player base consisting of over 70% bots might deter potential paying customers from playing RS long enough to get addicted. I can confidently say that we have always been rewarded for whevener we do the right thing for the long run and the reason I am able to say that is because we have never done anything with long term considerations and zero is considered positive by default.

     

    That said, all the feedback we receive for our updates and how the community engage with it is still extremely important to us, for the same aforementioned reason: We don't look at any feedback, and zero is considered positive by default. We have not been reading your posts on the forums and don't give a crap about your concerns. As a result of some feedback fabricated by players that we have created overnight and added to the official forums make it seem that players that support Squeal World Trading actually exist, we implemented some changes to the way Squeal of Fortune works, such as adding new ways to receive extra spins as rewards for buying large and expensive bundles on our cash shop, and also introducing additional payment protection for all in game purchases as soon as we realized that parents of players were suing us for taking money from their credit cards that they didn't intend to pay for.

     

    Naturally the team and I are saddened that a vast amount of players are quitting over the ability to also purchase additional spins and costing us revenue in membership purchases, however, the reality is 90% of our members are clicking the Squeal of Fortune on a daily basis and discarding 90% of the rewards, in order to get the annoying icon out of the way of their game screen. The majority of our players also continue to take advantage of the many free ways to earn extra spins, because they do not realize how low the droprates of good rewards actually are.

     

    The stated concerns from players regarding RWT'ing, gambling or using the Squeal of Fortune to buy their way to success are simply true and encouraged by the way we designed the system, but we like to pretend that the accusations are false and hope that people are gullible enough to believe us. Whilst we have seen most players take advantage of the new rewards and many choosing to purchase extra spins, we have not witnessed any abuse of the system because we put many times more effort into bugtesting an update when it involves real money rather than just pixels.

     

    Looking forward, RuneScape continues to fall into decline as we milk it for every last penny. With the launch of a major graphical performance upgrade yesterday (which solved a framerate issue that we couldn't be bothered fixing for 6 months), it should be evident that we just gearing up for our most exciting and biggest content year ever........... including a complete cash shop where you can directly buy overpowered items and millions of XP later this summer!

     

    Youll naturally all hear a lot more about our strategies to milk more cash out of this game, so don't worry about watching this space since we'll be shoving the updates in your face, like we do with the SqWT and Mad May banners.

     

    Thanks for reading ... and remember to keep paying us,

     

    Cheers,

     

    Daniel Clough

     

     

    The true Jagex CEO

    Not sure if you were going for funny or witty, but you failed.

    Sorry.

    Neither, I was attempting to criticize Jagex/IVP with a parody of their post. Whether or not it is amusing is just a side-effect.
  3.  

     

    Its been two months since we released the Squeal of Fortune and we wanted to take the opportunity to respond to some of the player feedback, correct some misconceptions about the popularity of the update, motivations behind the update and importantly outline why its also here to stay.

    First of all I want to say thank you to everyone who has sent us feedback about the recent Squeal of Fortune updates. We designed the Squeal of Fortune from the outset to be a fun and light-hearted feature to RuneScape, giving players a new way to receive free rewards every day they log into RuneScape. As with many of our updates, our members always receive extra benefits like double the free spins daily and we have evolved it since launch providing all of our players numerous additional ways to earn free Squeal spins within the game.

     

    As with all content we add to RuneScape, we went to great lengths to ensure that the Squeal of Fortune would enhance the playing experience without undermining what makes the game truly special for millions of players every day; we truly believe we have succeeded in both priorities.

     

    We recognise that some in the community have mixed feelings about the Squeal of Fortune and, whilst we spend a great deal of time and effort creating game experiences that resonate with the majority of our players, the reality is due to the epic size of our community it simply isnt possible to please all of our players all of the time despite desperately trying too. Therefore our philosophy has always been to do what is right for the long term health of the game, a fact many of the long standing player will know Ive consistently done over the years irrespective of the initial pain, with the not so distant Bot nuke a great example. I can confidently say that we have always been rewarded for doing the right thing in the long run and the reality today is that the game is not only consistently improving but our community steadily grows year on year.

     

    That said, all the feedback we receive for our updates and how the community engage with it is still extremely important to us. We have been reading your posts on the forums and listened to your concerns. As a result of your feedback, we implemented some changes to the way Squeal of Fortune works, such as adding new ways to receive extra spins as in-game rewards and also introducing additional payment protection for all in game purchases as soon as players notified us it was a concern.

     

    Naturally the team and I are saddened that some players are upset about free spins and some also dont like the ability to also purchase additional spins, however, the reality is 90% of our members are enjoying the Squeal of Fortune on a daily basis and over 70% of our free players utilise the Squeal of Fortune daily too - making it some of the most widely appreciated content release to date. The majority of our players also continue to take advantage of the many free ways to earn extra spins, so its certainly here to stay.

     

    The stated concerns from players regarding RWT'ing, gambling or using the Squeal of Fortune to buy their way to success is simply not true and not possible given the design of the system. Whilst we have seen most players take advantage of the new rewards and many choosing to purchase extra spins, we have not witnessed any abuse of the system despite monitoring it extremely closely.

     

    Looking forward, RuneScape continues to grow more than ever, both in terms of innovative compelling content as well as the size of the community. With the launch of The Runespan last Monday, a major graphical performance upgrade yesterday (which has already seen a significant portion of the community benefit from over a 100% improvement in game frame rate), it should be evident that we just gearing up for our most exciting and biggest content year ever........... including a complete upgrade to the combat system later this summer!

     

    Youll naturally all hear a lot more about this in the very near future so watch this space.

     

    Thanks for reading ... and have fun,

     

    Cheers,

     

    Mark Gerhard

     

    Jagex CEO

     

     

     

    Its been two months since we released the Squeal World Trading, and we finally decided to get off our lazy asses and write some bs to hopefully reduce the amount of rants on the forums which are scaring off potential paying customers, affirm some conceptions about the motivations behind the update and importantly outline why its also here to stay.

    First of all I want to say **** you to everyone who has spammed the recent updates forum about the no-longer recent Squeal of Fortune updates - since apparently people would not stop ranting even after SqWT has been released long enough to be no longer considered recent, we felt the need to pretend we actually care about player feedback. We designed the Squeal of RWT from the outset to be a profitable feature to our company, giving players an extremely annoying onscreen icon that reappears every day they log into RuneScape. As with many of our updates, our members always receive ten times as many extra benefits to encourage F2p to pay, and we have evolved it since launch providing all of our players numerous additional incentives to pay for Squeal spins.

     

    As with all content we add to RuneScape, we didn't consider reactions from the community at all, and really don't give a fudge if the Squeal of Fortune does not enhance the playing experience without undermining what makes the game truly special for a few thousand players and millions of bots every day; we truly believe we have succeeded in making the game much more profitable for our investors, and blatantly lie to the players, claiming that this update has benefitted the gameplay.

     

    We assume that some in the community have mixed feelings about the Squeal of Fortune and, whilst we spend a great deal of time and effort creating game experiences that resonate with the majority of other MMOs (if they're popular, they must be doing something right, so why not take their ideas?), the reality is due to the epic size of our community, we simply cbf to even take a glance at what our players want, and are satisfied as long as we can please at least 1% of our players without actually trying. Therefore our philosophy has since IVP took over Jagex, been to do what is right for the short term profit for our investors, without giving half a **** for the long term health of the game, a fact that many of the long standing players have quit for. The not so distant (yes, it's been delayed for over a month already, but that is not a long time in our eyes) Bot nuke is a great example of a well-overdue update that we have no choice to release because having a player base consisting of over 70% bots might deter potential paying customers from playing RS long enough to get addicted. I can confidently say that we have always been rewarded for whevener we do the right thing for the long run and the reason I am able to say that is because we have never done anything with long term considerations and zero is considered positive by default.

     

    That said, all the feedback we receive for our updates and how the community engage with it is still extremely important to us, for the same aforementioned reason: We don't look at any feedback, and zero is considered positive by default. We have not been reading your posts on the forums and don't give a crap about your concerns. As a result of some feedback fabricated by players that we have created overnight and added to the official forums make it seem that players that support Squeal World Trading actually exist, we implemented some changes to the way Squeal of Fortune works, such as adding new ways to receive extra spins as rewards for buying large and expensive bundles on our cash shop, and also introducing additional payment protection for all in game purchases as soon as we realized that parents of players were suing us for taking money from their credit cards that they didn't intend to pay for.

     

    Naturally the team and I are saddened that a vast amount of players are quitting over the ability to also purchase additional spins and costing us revenue in membership purchases, however, the reality is 90% of our members are clicking the Squeal of Fortune on a daily basis and discarding 90% of the rewards, in order to get the annoying icon out of the way of their game screen. The majority of our players also continue to take advantage of the many free ways to earn extra spins, because they do not realize how low the droprates of good rewards actually are.

     

    The stated concerns from players regarding RWT'ing, gambling or using the Squeal of Fortune to buy their way to success are simply true and encouraged by the way we designed the system, but we like to pretend that the accusations are false and hope that people are gullible enough to believe us. Whilst we have seen most players take advantage of the new rewards and many choosing to purchase extra spins, we have not witnessed any abuse of the system because we put many times more effort into bugtesting an update when it involves real money rather than just pixels.

     

    Looking forward, RuneScape continues to fall into decline as we milk it for every last penny. With the launch of a major graphical performance upgrade yesterday (which solved a framerate issue that we couldn't be bothered fixing for 6 months), it should be evident that we just gearing up for our most exciting and biggest content year ever........... including a complete cash shop where you can directly buy overpowered items and millions of XP later this summer!

     

    Youll naturally all hear a lot more about our strategies to milk more cash out of this game, so don't worry about watching this space since we'll be shoving the updates in your face, like we do with the SqWT and Mad May banners.

     

    Thanks for reading ... and remember to keep paying us,

     

    Cheers,

     

    Daniel Clough

     

     

    The true Jagex CEO

  4. This update was kind of a cross between livid farm (mediocre rewards that take way too long to get) and flash powder factory (major nerf almost immediately after release). I really wish that Jagex would simply lower the XP rates but keep the high amount of node spawns... honestly, think how boring it is to click the same soul wraith for over 100 hours?

  5. If you've done monkey madness, go to the dungeon where there are those skeleton monkeys that keep respawning (the same ones that you chin for range), and melee them while wearing salve amulet (e). Dharoks will also work since you can easily lower hp with the nearby spike traps. Just make sure to bring antipoisons.

  6. If you take the rules literally, it's not allowed at all.

     

    51824531.png

     

    Jagex did make a special case for Mousekeys though, I forgot where it was but they confirmed that Mousekeys can be used, including the double click.

     

     

    Would someone please find a quote where Jagex says other software that moves the mouse is allowed as long as it is 1 input 1 output?

     

     

     

     

    Also, I consider clicking the mouse at a certain location to be 1 action rather than 2 (move/click), though I'm sure people will disagree with me.

  7. The drop rate of ancient effigies is now reduced, and will further decrease in accordance with the number of effigies that you have banked or in your inventory. If you have 5 or more ancient effigies, you will no longer receive them as drops until you possess 4 or fewer.

     

    Screw the Fight Kiln, THIS is the most significant update of the month.

     

    No one expected Jagex to nerf mummies by doing something like this, huh?

    Then again, they're Jagex.

     

    If it's not broken, fix it until it breaks.

  8. There are some names that you will never be able to get:

     

    + Offensive names

    + Staff impersonation names

    + Banned account names

     

    In addition we sometimes (but not always) choose to reserve or lock names for a variety of reasons, including desirable names that are highly likely to be sold, names belonging to Forum and Player Moderators, names for very high level accounts and names associated with cheating.

     

    rage_face.jpg

  9. Strange, every time I go revkilling there I've never met a single pker. And if I do it's some nub lowlevel who is outside of my cb range :P

     

    That's in f2p tho. In p2p yea you gotta watch out, or you could try a foreign world (randoms do not appear in the wildy).

     

    Never thought of using foreign world for revs. U sir are a genious.

    Actually, I've tried it on all the foreign worlds, and on each world there was at least one other person killing the revs, and the occasional PKer. That was before bot nuke though - don't know if it's any more/less crowded now.

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