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5o1

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  1. I found the first article thought-provoking, although I thought it could have been expanded upon a little. I read somewhere recently that the model for RS depends upon sufficient new accounts coming into the game to keep things comparatively rare, which is of course an impossible situation to maintain. The comp will most definitely become more common over time (of course, it only becomes rarer immediately following an update such as a quest) unless skills are changed drastically, i.e: levels above 99 are required. I'd personally not mind this - should I achieve max cape, I'll begin working on skills to bring them up to "level 100" and so on rather than crack on with comp requirements - but it's a discussion best suited to an article, I expect (and probably already exists as one!) :P The second was good, I always enjoy articles on stuff like bugs, mistakes and controversy. I was around for the final three and personally think that - SOF aside - the climbing boots fiasco was the worst update (wait for it) of all time. I was aware of the details but still appreciated Logdotzip's account and think the rest of the article could possibly have done with some expansion, although of course they would have been covered by previous articles. I thought the fictional was excellent, of course. ;) I recently did the double-Nomad fight in the dominion tower and was disappointed by how easy it was - perhaps unsurprisingly, given my vastly improved gear and levels since completing the quest. In any case, my Nomad nostalgia was the inspiration for this particular tale.
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