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snufver

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  1. This Guide made myself and Has The bank, and Tarn :ohnoes: guided The Guide starts at the haunted mine in front of the entrance THE BANK WILL CHARGE YOU 100GP EACH TIME!! take 100 gp atleast whit. Ok, we are now at the entrance and watch out for skeletons and zombies that attack you and also the traps what I will mention. This guide brings you from the entrance to the bank and then to the final boss. Ok, enter the cave. Walk directly east till the wall and then 2 squares north. Then east but stay on the same path and walk on that path until you canÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t go further. Go 1 square south and then on the corner after the wall has ended is a floor trap. You can bypass that whit searching the floor or go around. I go around it. Go 1 square south, 3 squares east, 4 squares south, 1 square west and 5 squares to the south. Then go to the east till you hit the wall. Now come 2 wall traps: walk 1 square north and search the western wall 1 square ahead to disable it. Then walk 2 squares north and disable the eastern wall. Then you can walk freely to the bank, but he will charge you 100gp each time. bank if you need to. I advise to stock up allot and good food and maybe prayer potions teleport runes, jewellery teleport or other kind, maybe also super set or other stat boosting potions . That was the bank and from there I will guide you trough the maze to the boss. Go upstairs and then walk 4 squares north there is a floor trap, just go 1 west and then all the way north. Then go 8 squares west until you face an floor trap, go 1 square south and 5 squares west and again a floor trap. Go now 1 square north and then walk to the west wall. Now there are again floor traps go 1 square south; 1 square east; 3 squares south; 1 square west. Then south till the passageway leading down. now go without obstacles the north door. Go 3 squares north and then 2 squares west to the passageway upstairs. Then go 5 squares west, and then 6 squares north till a wall trap. Go then 1 square west and 2 squares north trough the door. Ok, now you face a log balance. Now go the southern pillar row and cross it to the west and jump on that ledge. now go 1 west and search the floor and go then 2 pillars back and then 2 pillars north then jump to the ledge. IF you fall you will get a 18 hit and you will fall down, donÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t worry. Go up the southern passageway and then search the wall traps and follow the instructions again. *Note: you need to be quick once you have heard the click. you also can re-search and if you read the flagstone has already been pressed down, you can cross the log. Now you are on the ledge you are almost there, ALMOST! Now walk till the northern wall and then 4 squares to the east, a wall trap on the southern wall, search it. Then again 2 squares to the east and now on the northern wall a wall trap, search it and walk till the eastern wall and go south. Be aware, pushing stones 4X. read carefully!! go stand near the first pushing stones and wait till you see them move, once they are gone run 2 squares, wait 1 square after the pushing stones and there will be another 1, and do it again, then you have finished the first two, nice... but, walk now 5 squares east. repeat just as the first two, remember you need time it good... otherwise you fall down and repeat a bit. now you have crossed those, go trough the passageway. Here come the skeleton mages, they will hit you whit earth blast and weaken and so... best to put protection prayer on. but go the northern pillar and jump to it and so on, repeat till you reached the ledge, the mages can hit you on the second pillar. once you reached the ledge, go 4 squares north and then down the stairs otherwise u get hit by floor traps, once down go the centre and then south trough the passage way and you will face the boss or the terror dog once you have defeated him. Once you have defeated the boss you can pick up the journal, use it on a salve amulet, and it will get enchanted... now it will increase strength and attack by 20%. Salve amulet(e) **You can exit the best whit walking or teleporting or ectophial orso. Snufver X
  2. my thing i found: Name: Skeleton Mage Race: Skeleton Level: 83 Hits: 80 Poisonous? Yes Aggressive? No Retreats? No Quest? No habitat: Piscatoris Fishing Colony Gold: 24 - 54 100%: ashes Weapon: - Armour = pink skirt Runes = laws(2,3,4), chaos(2,3), nats(1,3), mind(7,8,9) misc = herbs, iron bar(1,2), uncut opal, pot of flour noted(1), bigbones(2,3,4), uncut gems* *so it means also half keys, and half shield - Attacks whit fire blast, and use curse to lower your defence by 5. High magic defense bonus is recommended max hit by 0-95 mage defence bonus = 10 Note! My RuneScape name is Snufver X because tip.it doesn't allow you work whit space in your forum name Please change this @ beastery skeletal mage - 25 coins is the lowest coin drop - 4 chaos runes
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