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Painy

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Everything posted by Painy

  1. I find slaying monsters can be much more fun than pking in some games :). So i would love to come along to some killing events. Nick is Painy 1
  2. Ive not read all 12 pages but read about 4 or 5 of them. Was wondering what level people you want to go on trips with you. Im level 87 and working on skills.
  3. It was an idea so that like when people get a skill to 99 they can still further improve it in ways without it going past 99 cause after a while it takes alot of xp. it was just an idea as i have seen a few post about raising the skill past 99 so why not have a skill or skills that can cary on from it to make it better still? edit: Well it made sence in my mind but i gess thats my weird way of thinking.
  4. If somone was a sifisticated enough programer then they could create a keyloger which reads binary so it wouldnt matter where the immage was placed it would just record what the image is in binary. But i hope that there is no one with that kind of programing experiance playing this game :?
  5. Mining is just like any other skill you need patients to raise it put enough time into it and you will get good. That is what I think half of the peoples problems are, they donÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t want to spend days to get mining up high guess what in rsc it took me MONTHS to get 70 mining. I then stopped playing and now this thread has inspired me to mine again 8).
  6. Hey Ok then so at the moment when you get a skill to 99 there is nothing else to level with that skill. So here is my suggestion when you get a skill to 99 it allows you to do a quest, which once you have completed that quest it allows you to use a new skill which gradually improves the skill that you got to 99 and did the quest for. This could be like: 99 str = a quest you can do once you have done this quest it allows you to train a new or skills. So for str maybe some specialities types of fighting skills which you can choose once of them when your fighting and it allows you to hit higher. 99 atk = maybe the same sorts of specialities only this time they allow you to use new weapons for each specialities and you can select one of the specialities to use at a time. 99 def = pretty much same thing as before only for new armours. 99 hp = Not entirely sure what could be done with this ideas post here. 99 range = specialities for range and only being able to use one at a time. New range weapons/armour. 99 Prayer = special abilities so prayer drains slower maybe? 99 Magic = specials abilities new magic armour/weapons. Then there would be improvements for the other skills with similer things like specialties and allowing the use of new stuff and making of new stuff. Post here what you guys think of it if people like it i could post it on the runescape sugestion forum. Also if you have other ideas that could be added to it tell me.
  7. If they made the stats so that they can go farther then 99 it would be cool and ino people whoÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s current targets is 99 and mine are and im only in the 70's for combat stats. So i think if the limit was dropped and was over 99 then maybe some people would start playing again to get the new levels, it would make higher combat available, it would mean that they can release stronger monsters for the people with high levels to maybe be able to get some decent xp from stronger monsters so that it doesnÃÆââââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢t take years to train past 99. New potential is available from this, new goals, and all in all more fun people may have knowing it is harder to reach the limit.
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