a new section in the western section of the world going by wasteland could function similarly to the wilderness but be set in a desert terrain and have an automatic danger level of 15 in everysection of the wasteland it could have new rugged cities and implement new tactics of battle with new monsters that travel in groups called mauraders that can actually attack an entire city including cpu players like guards and sellers (that would reappear after a set time) also the entire section of the wasteland could be entirely multicombat zone so it would give clan wars a much more adverse battle feild