I agree that it would be bad to let just anyone go in member worlds. But still, the cash shop idea would actually bring in more money for Jagex than the current system. The cost of a membership is around $5-$6 dollars a month. Now let's say someone who used to pay for members wants some of the stuff sold in the cash shop. That player would most likely spend a lot of money a month, if the items in the shop were good enough. Just look at Maple Story, Wizet makes good money(or at least enough to keep the game running and constantly updated)and the only way they get money is through the cash shop. People would literally spend hundreds over the course of a few months just to get everything on their wishlist :P And I'm not saying that they should put in anything that gives players a huge advantage over other players. And people who don't pay would still not be getting a lot of the stuff that people who do pay would be getting, since those items would be available exclusively through the cash shop. Basically, I'm just trying to think of a way to stop f2pers from whining about not getting enough updates and I'm also trying to stop all the member prejudice against f2pers and vice versa. I have friends from both f2p and p2p. I agree that the system I proposed wouldn't work though, although they could still have a cash shop in addition to the member accounts and they could have a decent members skill made available to f2p to shut the "OMG JAGEX ONLY CARES ABOUT MEMBERS" whiners up, and so things are kept fair to members, a new skill can be given to members.(This is what is called trickle down. On some MMORPGs there are p2p and f2p versions of the same game and the p2p versions usually get a lot of the good stuff first, and eventually the f2p gets it long after the p2p version got a lot of new things)