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Ionian

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Everything posted by Ionian

  1. Oh boy, I can see it now: threads all over the official forums, "BRING BACK DAGGER SPEC." Anyway, I think this is good, as now I can go to mage bank and not get killed in the 5 secs it takes to pull the lever.
  2. How about diamond tipping weapons? It would be under crafting and smithing, and you would craft the diamond into tips (or blades), then smith them on to a weapon. Ah, I can imagine it now, Diamond edge scimmies...
  3. I like the runic idea, it sounds original, but with an ancient feel. I think there should be a seperate skill for alchemy, which in this case, would be similar to summoning. You would have a magic pen with which you would draw the alchemist's symbol (same thing in full metal alchemist), then you could summon anything as long as you have the correct runic tablets to do so. Also, even more with alchemy, have a philosopher's stone, which would allow you to summon a monster, and its strength would depend on how many souls of that monster you collected in the stone(once again, similar to full metal alchemist, but with my own twist). The stone probably would be the reward of a quest, similar to Desert Treasure, and would require around 80 alchemy and 50 magic (since alchemy and magic are somewhat intertwined, and this would also keep pure alchemists from growing to their full potential, as the boss monsters would all have protect from mage on, and range would be weak against them). Oh, and I think I'll read up on runic, sound interesting. EDIT: pic works on Windows Xp EDIT (again): I think the ideal runic alphabet would be Elder Futhark, as its simple, small (only 24 letters), and looks ancient and powerful 8).
  4. Good ideas...what do you mean by more rights? What rights do they need? Sorry, that came out wrong. I meant like more abilities to do things like muting, etc
  5. Hmm, maybe a safe area where new players can train their skills up to a max of 10 (or level similar) so they don't have to compete with higher level players? Also, with cooking, perhaps make the animals you breed able to be cooked? Example: breed pig, then cook on rotisserie and cut up with cleaver Also, ability to make various knives with smithing to further supplement cooking, as well as making weapon grade knives. In crafting you should be able to make plates to serve food on (like pork and steak), as well as make clothes and mage robes, which you enchant with magic based on your magic level. Dragon eggs should also be a very rare drop from various dragons. That's about all I can think of now. EDIT: 2 more ideas: no money cap (or really high money cap) and give player mods more rights
  6. it's for repairing the temple when making pyre logs
  7. At the top of the pile, I was trying to keep the coins from looking like a mesh, but as I kept going, I got lazy.
  8. Here's my first pixel sig, things to come: -finish wall -finish coin pile (boy is that a pain...) -misc other things c/c appreciated
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