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qopitar

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Posts posted by qopitar

  1. And YES, it is worth it. Now i'm stuck at 52 and thinking, "Why the hell did i just raise my range to 52 knowing that i will never use it again?" Hmmm.... :wall:

     

     

     

    Huh? How was it worth it if you will never use it again?

     

     

     

    I don't pk so I can't say anything about the value of range in that area.

     

     

     

    In non-wildy areas, range is nice to have because you can safespot all sorts of monsters and, as a result, stay there killing them until you either run out of arrows (or crystal bow charge) or have an inventory full of stuff to bank.

     

     

     

    I can imagine that if you are pking as a mage, have someone snared, and then they protect from magic pray, nice range would allow you to put a few arrows in them.

     

     

     

    I think a lot of people raise their range because they can do so without affecting their overall combat level. If I use the tip.it combat calculator, I see that I could raise my range 8 levels before reaching 79 combat.

     

     

     

    Given the 'combat triangle', every extra tool in the toolbox helps, right?

  2. my setup is:

     

     

     

    ectophial - if im getting owned ill tele

     

    prayer pot - if i get tbed, entangled then barraged ill drink a dose or two and save my glory (fortunately ive never had to use this)

     

     

     

    any tele tablet or tiny elf crystal is better than ecto, saves the long walk back to get it

     

     

     

    Long walk? Ecto, fill ecto, and then glory back to edgeville. Almost no walking at all.

  3.  

    Also, for stealing, I prefer to take 10 cakes with me while stealing, and store extras just in case. That leaves 18 slots open for seeds. Chances are very good that you will get hit many times by the farmer before filling up 18 inventory slots with seeds, and your cake consumption will still almost always outpace your seed varieties, especially at lower thieving levels. It's more a matter of preference, I guess, but it saves needless running back and forth from the bank - particularly useful for players who wish to steal seeds at Ardougne, in order to have their cake source close by, since the master farmer is a few clicks from the bank.

     

     

     

     

    Just another seed stealing tactic:

     

     

     

    I steal seeds from the master farmer in Draynor wearing only a glory amulet and I don't use any food at all. I steal until I am close to death (5 hps), I bank my seeds, and then I continue stealing until death. I respawn with full hps, glory back to Draynor, and then repeat the process.

     

     

     

    To the guy who asked where to get oaks: You can get them by chopping trees (occasionally nests will fall and sometimes they contain seeds) or you can just buy them from other players (people are practically giving them away, prices range from 500 coins to 5k).

     

     

     

    Post "Buying acorns, 1kea" to the Runescape forums and I'll bet you'll quickly get as many as you can handle.

     

     

     

    This is a great guide, it got me started in farming and now farming is easily my favorite skill.

  4. Agility PKers are really easy to kill w/ a shortbow if you just use the obstacles to your advantage and shoot at them from where they can't reach you - it really makes them feel stupid/embarrassed :shame:

     

     

     

    Lol, great suggestion, I'll have to give that a shot.

  5. I wanna see you run from the agility course ALL the way to Ardy lever... Do you know how far it is?

     

     

     

    people are really mistaking what i'm talking about. I'm talking about as you teleport out of the lever into the wildy and are heading to the course, but pkers are there waiting to kill u.

     

     

     

    After levering from ardy, I always run around the south end of the mage arena rather than the north end. This is a much safer route as you avoid running by all the pkers who like to hang out at the mage bank lever.

  6. No, just go kill some elves...

     

     

     

    I've used the tiny elf crystal on Ilfeen but it says "Nothing interesting happens" and I talked to her, but she says I need my own crystal.

     

     

     

    Eluned will recharge a tiny elf crystal for you, Ilfeen recharges crystal seeds.

     

     

     

    Try not to scream. :) (That place drives me nuts.. :))

  7. Nice guide.

     

     

     

    I farm ranaar myself, but instead of selling the ranaar weeds, I collect my own snape grass, buy water-filled vials in Ardougne, and then make and sell prayer potions for 7kea. This way, I train both farming and herblore and make a nice profit as well.

     

     

     

    Another option for getting pineapples is to buy them in the gnome stronghold.

     

     

     

    One other thing.. If you've done Fairy's Tale Part 1, you should start Fairy's Tale Part 2 and do the quest up until you are able to use Fairy Rings. Use of the rings helps out a lot when farming and you don't have to meet the herblore req to start the quest (not sure about the rest of the quest reqs though).

  8. I like the "picking someone's arrows" analogy that a previous poster used.

     

     

     

    RC pking is legal, but it's not good form and is more annoying to the runecrafter (because they have to get their pouches back) than anything else.

     

     

     

    Even worse than RC pking are the people who pk at the wilderness agility arena, now that's the lowest of the low.

     

     

     

    As another poster pointed out, people pk for reasons other than items or "a good fight". Many pk to annoy or simply "because they can".

     

     

     

    To me, RC and agility pking is like hunting squirrels and rabbits while mage bank pking is like hunting lions and tigers. You can hunt whatever you like, but I wouldn't boast too much about killing a squirrel. It's legal, but don't be suprised when you get ribbed for doing it.

  9. I need to power level my construction with the 12k oak logs I have bought.

     

     

     

    With the level 40 Butler, how much money will it cost to get him to plank 12k oak logs?

     

     

     

    Or how much would each trip cost?

     

     

     

    Thanks.

     

     

     

    I researched this just today. I wish I could remember the name of the poster who broke this down, but I can't. Whoever you are, feel free to pop in an accept credit for the following info:

     

     

     

    12,000 logs / 20 logs per trip = 600 trips

     

    600 * 5000 (cost of turning 20 logs to planks) = 3,000,000

     

    600 * 1250 = 750,000

     

     

     

    1250 is the magic number. This assumes that you have to pay your butler 5000 every 8 trips and that it takes two butler trips to plank logs. One trip to uncert and one trip to do the actual planking.

     

     

     

    It will cost you 3,750,000 to plank all of your logs using a butler.

     

     

     

    P.S. - If it is not clear, it costs 6250 to plank 20 logs (1 "trip") using a butler.

  10. You do get more xp from the wildy course, but probably takes more time.

     

     

     

    add the fact of pkers

     

     

     

    Therefore why i stopped using the wildy one after i found that ape atoll is pretty good at 63 agil.

     

     

     

    Do you guys get attacked much while running the wilderness course? I haven't been there much compared to you all (my agility is only in the mid 50s), but I've found that I tend to get attacked on my way to or from the course (and mostly get left alone when I'm actually there) and not actually on the course.

  11. If you've completed the ghosts ahoy quest, then you can get access to the ectofunctus which means you get about 4 to 5 times more XP than you do than just burying the bones.

     

     

     

    If you need to do some comparisons, use the calculators on the Tip it website.

     

    It's 4 times the experience. + it's only really worth it if you have dragon bones and now it's better to use a guilded alter because of the huge speed difference.

     

     

     

    I would suggest killing something like hill or moss giants for big bones and just burying as you fight and train.

     

     

     

    The easiest "dragon bones" to get are baby blue dragon bones. You get 120 prayer experience per baby blue dragon bone when you ecto them. In contrast, you only get 4.5 exp per normal bone buried, 15 per big bone buried, and 30 per baby blue dragon bone buried.

     

     

     

    Baby blues are in the taverly dungeon and are easy to kill. Just be sure to bring an anti dragonfire shield in case you get attacked by a normal blue dragon (unlikely).

     

     

     

    If your prayer is 33 (20,000 prayer experience), it would only take 253 ectoed baby blue bones to get to 43. This is exactly what I did to get 43; if you have access to a guilded altar, fine, then use it.

     

     

     

    It would take 2023 buried big bones to get from 20,000 prayer experience to 43 prayer.

  12. This isn't anything that hasn't already been mentioned, but my strategy for raising herblore is to farm my own herbs and then make them into potions.

     

     

     

    I buy ranaar seeds at stupid low prices (advertise on RS forums) and grow my own ranaar. You can also grow limpwarts (which can be sold or used for herblore).

     

     

     

    I collect my own snape grass : Go to a busy world (faster respawn of grass), run to the hobgoblin island, pick up grass, glory back to Draynor when you've got a full load.

     

     

     

    I make prayer pots and sell them - Don't bother with 4 dose, it's not worth the time and effort. The whole process earns me experience in two skills while turning a profit. Can't beat that.

     

     

     

    If this all seems like too much work, maybe just do a little of each to help offset your losses. Pick some of your snape grass and farm some of your herbs.

     

     

     

    One last thing, and you may or may not already know this -

     

     

     

    Looking at the tip.it guide for Fairy Tale Part II, A - Cure a Queen, I see:

     

     

     

    Mature Greenman's Ale (+2) can help you achieve the high herblore requirement.

     

     

     

    Only raising your herblore to 55 would cut your losses, right? :D

  13. I read in the farming guide in tip.it that herb seeds don't require watering, and I find that some of my herbs die, why is that? :?

     

     

     

    The guide at tip.it is correct, herb seeds do not require watering (you couldn't water them if you wanted to, it won't let you).

     

     

     

    Unless you camp out at the allotment patches, you are always going to lose *some* of your herbs.

     

     

     

    That said, are you using super compost? Your herbs will die much less frequently if you use super compost than they will if you use normal compost.

     

     

     

    If you don't have the materials required for super compost on hand, buy pineapples at the gnome stronghold and/or pick them in the jungle just south of Brimhaven.

  14. Hi, I'm currently trying to raise my agility level to 56. It's currently at 48, and I've been using the Barbarian Course since level 43-44 or so; however, I'm thinking of switching to the Brimhaven Arena.

     

     

     

    Which of the two courses is better XP per hour? Because the Barbarian course is short and easy but doesn't give too much XP, but the XP rate at the arena can be very variable.

     

     

     

    What would you recommend?

     

     

     

    I can't give you any xp/hour numbers, but I can tell you that the Brimhaven course is a dream compared to the barbarian course. I thought I was going to go crazy running the barb course over and over. I finally switched to Brimhaven and *actually enjoyed training agility*. I collected 100 tickets and turned them in for a nice bonus (I was only going for 50 or so agility, whatever is recommended for Underground Pass).

     

     

     

    Time flew at the Brimhaven arena, I highly recommend you give it a shot.

     

     

     

    As soon as I could (I think it was 50 agil and a potion), I started in on the Wilderness course. The experience there is extremely fast and once you are actually on the course, you shouldn't be bothered by pkers too much. Steal some cakes, wear black hide top and bottom, wield dds, and then pull the ardy lever. Run north, cut webs, and this is key:

     

     

     

    Run southwest until you hit the east side of the mage arena. Run around the south side of the arena avoiding the mage bank lever because 9 times out of 10, the bank lever is where you'll be attacked by pkers. Head west from the arena and you'll hit the course.

     

     

     

    I did underground pass, regicide, etc no problem with the agility numbers recommended in the tip.it guides.

  15. Not bad. There are some typos, but nothing so bad that I couldn't work out what you were trying to say. Are there really soil bees in the swamp or is that something you just added on your own? You might re-think your ending just a little bit, I like the idea, but you might leave out the bit about the headstone (How did it get there? A headstone implies that you were buried but the bees were eating your corpse).

     

     

     

    Perhaps you can do another chapter telling about your life as a vampire? Is there still a story section in these forums? If so, you might get more responses there.

  16. cheaper way - go to the mining guild, with a fire/lava staff, lots of natures and your pickaxe. mine and smelt your own mithril on the spot, making each bar only 350-400ea, then make mithril arrowheads, leadiong to mithril arrows, which is the only way to make profit out of smithing (if you are f2p, then just make plates, the least loss is there)

     

    I know he's already said he's f2p, but a better option for p2pers may be to use the blast furnace, it takes a little longer but uses half the coal(and i think you can load it up with 26 bars worth at a time). Theres a shop which sells ores too, a shop which buys armours, and an anvil. Use of anvil and blast furnace is free for people with 60+ smithing, so it's a good place to hang and make lots of arrowheads as they stack in your inv, just take a could supply of cash to buy ores from the shop, and maybe some noted ores to sell then buy back, as the shop only stocks 100 of each ore and the stock doesn't respawn like normal shops, but rather a bulk in one ore at a time.

     

     

     

    If you buy your ores from the store, the average prices of coal and iron are:

     

     

     

    Iron: 50 gp

     

    Coal: 135 gp

     

     

     

    (info taken from another site)

     

     

     

    Given these prices, each bar of steel will cost you 185 gp. A steel plate requires 5 steel bars so it will cost you 185*5 or 925 to make. Assuming that a nature costs 300, you will lose 25 coins per steel plate high alched if you use the blast furnace.

     

     

     

    This is an excellent deal if you ask me.

     

     

     

    You can also make arrowheads in the blast furnace if you like, but steel plates are much quicker.

     

     

     

    Another p2p option that does not involve the furnace is smelting gold bars while wearing goldcrafting gauntlets. Awesome experience, but gold ore tends to be expensive and you will need to find a use for all of those gold bars if you intend to break even or turn a profit (I craft mine into rings of various types).

     

     

     

    No matter how you look at it, smithing is a really tough skill to level.

  17. Good luck with your goal.

     

     

     

    To the haters - So what if this has been done a million times already. Yeah, there was the red paperclip guy and there have also been numerous other RS players who have tried this. What about it? The title of this thread clearly indicates what is going on so if you're tired of it, then don't read the thread. Do all of you guys jump on the people who are constantly blogging about their quest for 85 slayer? It's been done a million times.

     

     

     

    To the thread-starter - I think that a much more realistic goal would be to go from something like 1000 willows to a red phat. This is still an impressive feat and you avoid those suspicious early trades (decent stuff for a brass necklace).

  18. but i'd sort of miss him, i know he's been saying all this bs about me- but he used to be a cool guy and i'd think i'd miss him..:(

     

     

     

    I think you mean to say that you miss the "old" him.

     

     

     

    Don't worry about what your "friend" says your clan members think about you, your clan members are perfectly capable of letting you know themselves. If your clan members like and respect you, then do them the service of continuing to lead them, if they don't like and respect you, then resign and move on.

     

     

     

    To me, it sounds like your "friend" wants to be the leader of your clan. The sooner you are gone, the sooner this can happen. Some friend.

  19.  

    So I'd suggest would be like people said bow and arrows, tinderbox and axe 1 or 2 antipots and a few lobbies. Also just bring dragonhide, and a melee weapon, you just need light but decent melee armour, no need to bring black mystic. I mean who are you going to show off to really, and the few people that are there are usually 100+ so like they care.

     

     

     

    Thanks lord_k, I plan on doing regicide soon myself so this summary of what to bring will come in handy.

     

     

     

    TheBlazikenMaster - Your rudeness to many of the people who have posted to this thread offering advice is alarming!

  20. You're going to need to get your agility up at some point so it might as well be now. Stick with it and don't bother with the Summer Pie.

     

     

     

    There are numerous quests that give agility experience if you get tired of running the course. The Grand Tree and Troll Romance both give a decent amount. One Small Favor gives you a bunch of experience to use on your choice of skills and is nothing more than a ton of walking around. Tourist Trap (I hated that quest) also gives you experience to use on your choice of some skills (agility is one of them). There are others and they are all listed in the skill section of "that other site", am I allowed to say it? Zybez.

     

     

     

    Don't go to Brimhaven too early, I'd wait until I was in the 30s before going there. When you do go, even when you have high enough agility to attempt the level 40 obstacles, avoid them, you fail a lot and when you do, you temporarily lose agility levels.

     

     

     

    Good luck and I feel your pain, training agility at the gnome and barb courses is pure torture.

  21. I did it this past weekend with 50 agility and 53 thieving. After hearing about how hard this quest can be, I didn't think it was that big of a deal at all (tourest trap is still my least favorite quest to date). The only combat that I recall were the three paladins (who were total wimps) and Iban (turn on protect from magic and use your doll on the well - done). I took sharks with me, but in hindsight, I think lobbies would have worked just fine.

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