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Jwddavis

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Everything posted by Jwddavis

  1. You claim that fansite do not take away from the game. However, you my friend, are wrong! I am sure many have been frustraited from time to time by finding a cool new spot to mine, woodcut, combat monsters, fish, ect, only to have this spot identified by a 'fan site' and then the spot become crowded by players. Everyone knows, less ppl, faster training. And with 13 million exp to get to 99, speed truly does matter. Take the new farming spot for an example. Before the new tree spot in the gnome stronghold, the mage tree there rarely had people cutting at it. But since the identifing of fan sites of this tree spot, now without having to actually be an "Adventurer" and explore the world of runescape, the mage tree is ALWAYS crowded. Just like all the other spots. This is just one example of MANY MANY places that otherwise would be left rarely known if it were not for the fan sites ruining it for the rest of us actual players. Another complaint that I have against fan sites that take a whole complete essence of the game are item databases that state prices. While these sites may claim that they are 'unofficial' and off by hundereds of percents, players still take them as gospel. Why does this matter, well it takes aways from the game true merchanting. When a player can honestly offer prices or trade items in a true barter system. This however is impossible, due to the quoted prices. People WILL NOT or rarely ever sell for less than the quoted prices. Irreguardless if the prices are accurate or not. Irreguardless of forum prices vs. in game prices. Selling in Forums allows for a player to ask for more. Why? Because they do not need to sale right now, they can list and wait, whereas in game, someone could sell a rune plate per say for 25k because thats simply what they needed at the time. All in all, yes, having suggestions of what to bring like an anti pot while fighting certain monsters, or quest guides to help a person out when stuck are good, but giving away 'secret locations' of key resources that would otherwise be left largely unknown ruin the game for those that enjoy actually just playing the game, and exploring, and finding out new areas and techniques. Also, bartering, a huge part of role playing games are obsolete(not to be confused with merchanting, an issue that has been exploited by a few autotexters ruining the game for all). [/b]Fans sites take these things away from the game.

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