May 19, 200719 yr Ok, I'm planning to do the fight caves I got 71 mage, 91 cb 74 attack 76 strength 70 def 74 hp 62 ranged 54 prayer I was thinking to use ancient magicks, but I need an estimation of spells needed. I'm also still doubting between only using blood burst (for healing constantly; and for having tons of p potions in my inventory :D) or a combination of autocast ice burst and use blood burst from time to time to heal. I looked at the wave list, and I got these numbers: level: #monsters (hp of 1 monsters-->hp of all of those monsters combined) 22: 48 (10->480) 45: 45 (20+10+10=40-->1800) 90: 36 (40-->1440) 180: 34 (80-->2720) 360: 33 (160-->5280) 702: 1 (250) (total 12k damage needs to be dealt) I think I might hit half the time on the normal monsters for lets say half the max damage (so say average 6 damge per cast; so I'll need 2k blood bursts+wathever ammount of spells it takes to kill jad) Anny suggestions on what to wear how many spells it will take safe spot jad praying for what levels maybe a few tuna/corn patatoes for emergency or not ... Any help will be greatly appreciated.
May 19, 200719 yr Author anyone? (I know it would cost me like 5.5 mil to get the runes; expensive mage-training it is)
May 22, 200719 yr I think it is a very costly way of finishing the caves. There are better ways to train mage. But meh, it's your gp's. If Im not mistaken, there are some monsters with very high magic defence. So you might end up with missing a lot worse then you thought. I think prayer pots/super estores are a must for Jad, so take a couple of them as well. Good luck! Other data was removed when acoount got hacked...
May 22, 200719 yr Author I might first train ranged a bit, so I might consider ranging a part of them (still would mainly use blood-spells for healing tough) I firstly want to kill a 360, so I can finish the diary once I get 100cb.
May 22, 200719 yr I highly recomend you get 70 range then use this guide: http://forum.tip.it/viewtopic.php?t=565504
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