the_drunk_dude Posted May 30, 2007 Share Posted May 30, 2007 yeah, i got off my @ss and made myself a sig, took roughly 20min (im a bum) but yeah ------------------------------------------------------------------------------- low quality in my sig atm Link to comment Share on other sites More sharing options...
LeonardMart Posted May 30, 2007 Share Posted May 30, 2007 barely reconizable renders, hard to read text, too saturated colors. you need, erm, practice Click my main sig to see my fakes :D Proud to be Mexican, yay! Link to comment Share on other sites More sharing options...
the_drunk_dude Posted May 30, 2007 Author Share Posted May 30, 2007 barely reconizable renders, hard to read text, too saturated colors. you need, erm, practice its called 175x400 tried to fit too much in a too small space XD 4 images is WAY too many Link to comment Share on other sites More sharing options...
LeonardMart Posted May 30, 2007 Share Posted May 30, 2007 by the way its 400x180 and not 175x400 and trying to fit too many renders in one sig is no excuse for bad quality renders, hard to read text and too saturated colors Click my main sig to see my fakes :D Proud to be Mexican, yay! Link to comment Share on other sites More sharing options...
the_drunk_dude Posted May 30, 2007 Author Share Posted May 30, 2007 by the way its 400x180 and not 175x400 and trying to fit too many renders in one sig is no excuse for bad quality renders, hard to read text and too saturated colors the renders were actually high quality 1xxx by 7xx but when u shrink it down that much (1/3 of a sig) it becomes 'barely recognizable" but yeah, i havent made a real sig in yrs.... no actually yrs... jeez :( didnt realize its been that long :-k edit: as for the text+colors, it was a rush job =) didnt want to go through color balance and the works, but no excuses Link to comment Share on other sites More sharing options...
Nadril Posted May 30, 2007 Share Posted May 30, 2007 by the way its 400x180 and not 175x400 and trying to fit too many renders in one sig is no excuse for bad quality renders, hard to read text and too saturated colors the renders were actually high quality 1xxx by 7xx but when u shrink it down that much (1/3 of a sig) it becomes 'barely recognizable" but yeah, i havent made a real sig in yrs.... no actually yrs... jeez :( didnt realize its been that long :-k edit: as for the text+colors, it was a rush job =) didnt want to go through color balance and the works, but no excuses Right... Just because you have 50 images to work with doesn't mean you should use them. The signature is over saturated, over beveled and low quality. You didn't do anything except add some text and add a bevel to literally everything in it. Link to comment Share on other sites More sharing options...
the_drunk_dude Posted May 30, 2007 Author Share Posted May 30, 2007 ty for the tips all, specifics would also help me when i do my next work, quick Q, how can i turn down sat. and still have the image vivid? also, anymore tips are appreciated Link to comment Share on other sites More sharing options...
loaf2000 Posted May 31, 2007 Share Posted May 31, 2007 It would help to spend more than 20 minutes on the next piece you post. Im not sure on specifics to help you on this one because I dont do these kind of sigs, but you should deffinitly look up some tutorials. pixel sig and avatar by me. Link to comment Share on other sites More sharing options...
Errdoth Posted May 31, 2007 Share Posted May 31, 2007 Just take a few stock photos and practice blending, and work on contrasting (<-- A proper use for italics) colors, all the colors beaing dark blue don't help distiguish images, or make them vivid. Last.fm Signature Overlays Link to comment Share on other sites More sharing options...
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