Artemis495 Posted June 12, 2007 Share Posted June 12, 2007 I've noticed that while it is possible to Farm Cadavaberries, they seem to have no real purpose in the game other than the Romeo and Juliet Quest and maybe for s-composting. However, in R&J the Apothecary was able to make them into a potion that allowed Juliet to feign death, and we know from this context that they are quite hazardous, but also quite useful. Here is my suggestion for how to make Cadavaberries useful: Zamorak's Bane Required Herblore: 54 Other requirements: Jungle Potion quest Ingredients: Vial of water + Rogue's Purse + Cadavaberries Effects: This potion can be applied to weapons and arrows as weapon poisons can. On a successful hit, a random stat is lowered (if the target is player-controlled) or the target is weakened overall (if NPC) as the "disease" effect in Zogre tomb area. This effect can be cured with a stat restore potion. Some NPC enemies, such as dragons or demons, may be resistant to this effect. Any feedback would be appreciated! "I reject your reality, and substitute my own!" Link to comment Share on other sites More sharing options...
Sinless_Hero Posted June 12, 2007 Share Posted June 12, 2007 great idea! Bluemoon Inn: For those who wish to buy and sell particular things. Join us, #bluemoon Link to comment Share on other sites More sharing options...
tomdavies90 Posted June 12, 2007 Share Posted June 12, 2007 or maybe it could cause them to go into a stage of ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢fake deatḫ̢̢ââ¬Å¡Ã¬Ãâ¹Ãâ in other words, stun then, they cant attack for 1 attack every time it hits (hits the same as poison) and you could have normal + and ++ Sig by me.... Link to comment Share on other sites More sharing options...
Artemis495 Posted June 13, 2007 Author Share Posted June 13, 2007 or maybe it could cause them to go into a stage of ̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢fake deatḫ̢̢ââ¬Å¡Ã¬Ãâ¹Ãâ in other words, stun then, they cant attack for 1 attack every time it hits (hits the same as poison) and you could have normal + and ++ That's a good idea - I had considered that but I wasn't sure how to implement the 'fake death'... maybe have a stronger herb like Irit being the base for the Stun+, and mix the Stun++ in Coconut milk? "I reject your reality, and substitute my own!" Link to comment Share on other sites More sharing options...
drapit Posted June 14, 2007 Share Posted June 14, 2007 I thought it was to make one "feign death"? Shouldn't NPC fall into deep sleep upon successful hit? Link to comment Share on other sites More sharing options...
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