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The "Puzzle Element" of RuneScape is endangered!

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Am I the only one who thinks that RuneScape is less about thinking, and more about clicking?

 

 

 

I mean, it just seems to me that nowadays, all you really must do is exercise repetition! You click the same thing over and over for money, you stand in the same place for something every day...

 

 

 

When ME P1 and P2 came out, I was happy, because this was the RuneScape that I remembered loving! You would need to write something down in a notebook in order to finish it. It required real interaction with the game, real thought. I think now about this time, you just do the same thing over again, and we need to bring the Puzzle Element of runescape back!

 

 

 

This means quests that revolve around thought as well as fighting. Look at the puzzle in Monkey Madness. Why let people pay to bypass that with money? What statement does that send?

 

 

 

This element seems to have been lost in the resent development of the game. It's all about progressing, clicking over and over to get one level higher. We need some good old note-taking, thought-inspiring puzzles! Lets throw some spice into the game! I'd love to see some ancient symbols written on a wall, and a clue leading to a decoding key! Random treasure hunts, hidden, only observant players would be able to follow them.

 

 

 

I'll ask you all, do you use this website for quest information? I don't because that ruins a huge part of the game. You can if you want to, but it sort of gets off point of the game. Quests aren't made to be mechanically completed, they're made to engage your mind! This mean that it should take you a good week to solve a quest, using nothing but the quest journal and your wits!

 

 

 

The achievement dairy brought the puzzle element back from near extinction, and I'm happy Jagex did that. But don't stop now, Jagex, give us some challenges, test not only our knowledge of the runescape world, but the one we live in!

~

I agree 100%but this will NEVER happen because Runescape has plunged itself into attracting the populous of childred under 15 (and 13, and even 8). And as you know the younger the age the shorter the attention span.

 

 

 

Jagex towers works like this.

 

 

 

 

 

Draw in young children (Which is incredaby easy)

 

Have them explore a Free to Play, and love it.

 

Get money from there parents.

 

Update the game so the children don't leave.

 

 

 

 

 

Now your probably looking at me going *I'm not young*. Neither am I. But now adays the amount of people are younger and younger, and there is less time for them to get puzzles.

 

 

 

Havwen't you seen the main forum? There is about 45,000 (less I think) Rants and only 9000 compliments.

 

 

 

Children rant about every little aspect they can so they can have there way.

 

 

 

So lets say 40,000 of those rants are from children, and 2,000 of the compliments are from them. 12,000 people over 15...

 

 

 

A lot but 52,000 children.

 

 

 

Then runescape has over 400,000 active members.

 

 

 

SO 26% of runescapes active members are over 15... 26% would agree with you...

 

 

 

40% are tip.it users...

English is my third language, but I am still trying.

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