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*ignoring above post*

 

 

 

40 att 1 def 99 strenght 80+hp

 

 

 

Ino it's not easy stats to get but just get 40 att and train like hell on strenght and pk when you gets bored of it..

 

 

 

(If you turns p2p get 60 att and own staking:D - and maybe 85 mage for tb)

 

 

 

+ remember pking is 50% stats 50% rl skills.

 

 

 

Have fun :thumbsup:

 

 

 

Forgot - NO PRAYER!

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60 attack, 40 strength, 60 defence.

 

 

 

*gets flamed*

 

 

 

Don't do this for a f2p pker. This style is for dueling definitely not a str pure. In dueling you need to hit constantly and not get hit constantly so you need high atk and def.

 

 

 

However, you are fighting in the wild. Wilderness has food. Most kills will be made while the other player still has food thus you need to hit HIGH. [EDIT] Also since this is f2p you will not need 60 atk for dragon weapons.

 

 

 

I would suggest 30 atk 60+ str and 1 def. This will keep your combat low and your hits high. Most people say 40 atk but I argue 30 and let me say why. People say 40 because you can use the best f2p weapons. However, addy is not that much worse then rune but it is MUCH cheaper because there is a greater demand for the highest stat weapons. Also with this you can have more str for your lvl.

 

 

 

In case you didn't know keep pray at 1 as well.

 

 

 

So:

 

30 atk

 

60 str (raise as high as you can)

 

1 def

 

1 pray

 

45 hp (I just guessed a number)

 

 

 

With this set up you will be able to hit a 17 and be only lvl 40. With the best possible set up.

 

 

 

As you pk with aggressive atks you will just become even better as you approach 99 str and hit even HIGHER.

nopheo.png

 

Nopheo.png

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I wud still stay get 40 att even though I've read above post.

 

Many people won't properly fight since you won't have anything to lose - i mean a addy scim isn't rly a great pk.

 

 

 

Otherwise one will properly att you - unless they are bored - or else you'll have to skull on them - and then if they are not skulled proberly no items, or else they'll run in to make sure not wasting food.

 

 

 

I wud say u shud maybe consider getting 50 att since you wud be able to hit rune pures then - 40 att can have problems against 40 def. + if your turning 50 - "Well.. Hello Grantie Maul Ko"

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50-60 Atk(Hitting ANYTHING beside 1 def pures will be a nightmare)

 

80+ Str(Really as high as you can go)

 

1 Def(Duh)

 

1 Pray or 31 pray(For ultimate str, your choice)

 

40 Range(Green D'hide doesn't hurt, and it wont effect your combat lvl)

 

59 Mage(For fire blast, good mage def)

 

?? Hp

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50-60 Atk(Hitting ANYTHING beside 1 def pures will be a nightmare)

 

80+ Str(Really as high as you can go)

 

1 Def(Duh)

 

1 Pray or 31 pray(For ultimate str, your choice)

 

40 Range(Green D'hide doesn't hurt, and it wont effect your combat lvl)

 

59 Mage(For fire blast, good mage def)

 

?? Hp

 

 

 

:thumbsup: - no prayer though.

 

 

 

And maybe higher mage since magic lvl gives magic defence.

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50-60 Atk(Hitting ANYTHING beside 1 def pures will be a nightmare)

 

80+ Str(Really as high as you can go)

 

1 Def(Duh)

 

1 Pray or 31 pray(For ultimate str, your choice)

 

40 Range(Green D'hide doesn't hurt, and it wont effect your combat lvl)

 

59 Mage(For fire blast, good mage def)

 

?? Hp

 

 

 

:thumbsup: - no prayer though.

 

 

 

And maybe higher mage since magic lvl gives magic defence.

 

 

 

Well considering F2P magic becomes crap after lvl 59, I don't think there is a need for higher mage, and F2P mage is already a pain in the butt to train, and costs a lot of money.

 

About pray, it really depends, some people think 31 is really beneficial, some don't. It all matters on YOUR opinion, everyone takes a different view...

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Most people do 40 atk. I say try 30 atk and see if you agree with me and if you don't then raise to 40. You can't lower skills...

 

 

 

Talking about other skills I would say 40 range 40 green d hide chaps and vamps since you are 1 def. Also get range to at least 50 for snare. Snare/bind give a clear advantage in the wild and should definitely be used since many f2p run instead of carry teles. Also you should raise mage so you can tele and for defense against mages. !!!1 DEF 1 PRAY. DON"T EVEN CONSIDER CHANGING IN F2P!!!

nopheo.png

 

Nopheo.png

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Most people do 40 atk. I say try 30 atk and see if you agree with me and if you don't then raise to 40. You can't lower skills...

 

 

 

Talking about other skills I would say 40 range 40 green d hide chaps and vamps since you are 1 def. Also get range to at least 50 for snare. Snare/bind give a clear advantage in the wild and should definitely be used since many f2p run instead of carry teles. Also you should raise mage so you can tele and for defense against mages. !!!1 DEF 1 PRAY. DON"T EVEN CONSIDER CHANGING IN F2P!!!

 

 

 

Snare is P2P. And when solo pking, binds really are not effective. Half the time they fail, the other time they do work, they last for 3 seconds because Jagex counts time of how long the spell takes to cast.

 

40 Atk will net you these kills; other str pures, the old 1 def pure with range and mage, range pures, and mage pures.

 

Nothing worth while unless someone brings in 1k deaths, str ammy(T), 1k addy arrows, etc.

 

Main def lvls will be an iron wall, and since most mains are impures, they will most likely have teles.

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Most people do 40 atk. I say try 30 atk and see if you agree with me and if you don't then raise to 40. You can't lower skills...

 

 

 

Talking about other skills I would say 40 range 40 green d hide chaps and vamps since you are 1 def. Bind can give an advantage in the wild and should definitely be used since many f2p run instead of carry teles. Also you should raise mage so you can tele and for defense against mages. !!!1 DEF 1 PRAY. DON"T EVEN CONSIDER CHANGING IN F2P!!!

nopheo.png

 

Nopheo.png

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