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Bounty Hunting - Improvements?


dv_trainer

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Main Points:

 

 

 

4 areas - Changing the areas in order of risk rather than level. Instead of there being a large amount of difference between the best and worst people in a cave there could be simply a level distance effecting whether you are attacked

 

New Boss Battle - Can you survive the Infernal Intricaces of The Savage himself? Well, if you want Summoning Exp, sure!

 

More rogues - random events in the volcano to make up for not as many people being able to attack you?

 

More rewards - Who gives a damn if you were dumb enough to bring that 2 mill in? Ok, so your level of wealth will not truly show in the drops, but those tokens can get mighty fine stuff...

 

Others - Food Store and Teleport? Ok!

 

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In order of the above:

 

4 areas instead of 3

 

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Instead of those large thresholds as said by jagex originally, how about:

 

 

 

Open Level - ALL people can attack you, and there is a HELLUVA lotta of randoms. You will get a higher amount of Bounty Hunter Prestige (prestige is what I am calling the thing that gets you onto high scores) than usual though! Levels 3-126 allowed

 

 

 

High Difficulty - 80 level threshold here. that means the least levels a level 126 can attack is a level 46. There will be a high amount of randoms, but a lower amount of prestige than in Open Level

 

 

 

Medium Difficulty - 60 Level threshold here. this means that the least levels a level 126 can attack is level 66. There will be a medium amount of randoms, and lower Prestige per kill than in High Difficulty

 

 

 

Low Difficulty - 40 level threshold here. this means that the least levels a level 126 can attack is a level 86. There will be a low amount of randoms, and low Prestige per kill

 

 

 

Oh, and the Prestige given is:

 

Open Level - Difference of levels divided by 2

 

High Difficulty - Difference of levels divided by 3

 

Medium Difficulty - Difference of levels divided by 4

 

Low Difficulty - Difference of levels divided by 5

 

And incase equally levelled people attack eachother, the difference is counted as 2. Round all results up.

 

 

 

Finally, there will now be a running kill count that allows you do double, triple, or even quadruple your Prestige and tokens!

 

1 in a row = half prestige

 

3 in a row = normal prestige

 

10 in a row = 1.5x prestige!

 

25 in a row = 2.5x prestige!!

 

50 in a row = 4x prestige!!!!

 

100 in a row = 5x the prestige and 100 free tokens (transferred to bank immediately). Player transported to Sevath the Savage (Boss Battle!!!)

 

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Sevath the Savage:

 

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If you win 100 battles in a row you will find in the next floor of the Volcano that there is a little surprise - meet the Evil that has plagued the place of the first murder, the Murderer himself (or at least a direct descendant), Sevath!

 

This Fiery Demon seems a tad bit unaccustomed to this home, and has only stayed put because he cannot escape unless the entire Volcano is destroyed! Guess what, that may just happen. You have been given the final challenge - destroy him before he destroys you!

 

 

 

Form 1: Fire Warrior Sevath (Level 150)

 

This form handicaps the First Murderer - he has to use his giant Greatsword to deal the death to you. He has, however, been chained up so for the first few rounds he will be too focussed on getting free. He is, however, huge and Fire Spells or attacks will make him better at killing you through the ficalties of healing magical rules

 

He has himself a Traitor Greatsword that will use half the usual Spec Bar for its Special Attack - a point the beast will make out many times. Just take down 100hp before he decides to go into a lava pit to heal and you will win the first bout

 

 

 

*NOTE: YOU MAY NOT LEAVE THE CAVERN, BUT YOU WILL BE HELPED BY A MAGICAL DOWNPOUR THAT HARDENS THE LAVA SO THAT HE CANNOT HEAL. THE HARD PART IS STILL TO COME THOUGH!*

 

 

 

Form 2: Damned Warrior Sevath (Level 200)

 

Ok, so he cannot heal, but his body has just mean immersed in rock and lava. Now you have to face the uber defence of a boulder with brains!

 

You will have to rotate attack forms and how you defend, as occaisonally he will crack the lava around you and cause a Melee and Magic attack that hits through any armour - so bring good food!

 

Apart from this, it is 200hp to whittle down, so get cracking with the most crushing blows you can!

 

*NOTE: NOW THE ARENA WILL BE FREE TO LEAVE, BUT IF YOU DO THEN YOU WILL HAVE WASTED YOUR TIME. YOU CAN ENTOMB THE FRST MURDERER NOW IF YOU WISH, CREATING ONE FINAL FORM*

 

 

 

Form 3: Sevath Savin Elric (Level 100)

 

Ooh boy, 3 fighters of Level 100 v 1 you. You can leave an challenge these later if you wish, but then you wouldn't get a full prize would you?

 

Sevath is still the headstrong Greatsword (Dragon) user, and has a Bounty on his head first - Bounty? Doesn't this mean that you become a Rogue if you kill one of the others first? Infact, you may find that there are multiple people in this Multi Combat room at once infact. Sevath will have the biggest hit - a 30 on f2p - and hits more often as his health goes down. If you kill him with a Greatsword you may now poison or Grip it (this either poisons or increases Accuracy/Speed of attacks)

 

Elric is next, and has his Magic blade to aid him. HE is a Warrior Monk, using Magical and Clerical properties to aid his allies. Eternal Champion slaying anyone? If you are a member or on a member server you may claim the Champion's Challenge scroll for the King of Spirits by killing this foe off by the way (more on this later)

 

Savin is a ranger with a Dark Bow, and acts like a Third age ranger. Nuff aid, i'm tired now!

 

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More Rogues:

 

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simple, there should be a chance that if there are no people nearby who can (or have been set) to kill you, you should be given a 'Rogue Trader' random in the volcano. While you are being attacked by it, you cannot be attacked by players.

 

Your Rogue Trader will have 3 Stars of rating, and will drop half of the food your use to kill it afterward. It will a range of levels equal to the maximum allowed level you can attack (if you were in Low LEvel, 40 levels above or below you for example)

 

Rating shall be explained later too

 

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More Rewards:

 

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In order to start the More Rewards section, a few things need to be changed or referenced:

 

1) People you kill now leave tokens. If you die, you will have your bank gain half of the tokens you would have gained if you stayed alive. You get a token for each Level of Rating your target has (the coins by the skull)

 

2) There will be a higher floor where the Open Level is sited, and there you can battle whoever you want REGARDLESS of level difference (and I mean OUTSIDE the crater, dude) in one room

 

3) on this higher floor, you will find another room which has a Trophy Seller. Here you can buy the Trophies/Rewards shown here

 

 

 

The following rewards can be purchased:

 

a) Pelts - these are worn as cloaks, and will give you a bonus corresponding to the type it is. Lion is weapon strength, Rock(w) is Armour Defense, Feather is Ranged Attack and defence, while Dragon is Mage

 

B) Emotes - the Barbarian speech emote lasts 30 seconds, but means that you will YELL ALL YOUR WORDS LIKE A BARBARIAN!!! The Dashing Emote will make you jump and crack your sword into the ground, while the Mind emote will make you hold your hand out and release some sort of energy wave that makes the world shimmer around you.

 

c) Greatswords - These are larger two handed swords that have the same stats as two handers but also have a different look and a special attack on member worlds (Crush - 90% - you deal a 250% damage attack at slower speed)

 

d) Bounty Hunter Set - This set is a ornamental suit that makes you look like Indiana Jones or another treasure hunter.

 

e) Spells - Teleblock returns as a Level 86 spell, Level 70 Traitor Teleport sends you to just near the staircase you climb to Bounty Hunter, and Icelandic Teleport is a Level 60 spell that sends you to where the Icy wildy area is (oh, and snow will fal lthere all year so that you can use it as a Snowball Fight area)

 

 

 

Costs?

 

Pelts = 40 Tokens each

 

Emotes: Barbarian = 30, Dashing = 35. Mind = 20

 

Greatswords: Bronze = 5, Iron = 15, Steel = 25, Mithril = 40, Adamant = 50, Rune = 100, Dragon (soon) = 500!!!, Traitor (a Third age equivilant - not decided yet) = 2000

 

Bounty Hunter (Full) = 75

 

Spells: Teleblock = 200, Traitor Teleport = 200, Icelandic Teleport = 200

 

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Boom! Dead Shot

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