susta99 Posted May 17, 2005 Share Posted May 17, 2005 I was wondering if i should, given that I like to draw a lot and I think my sigs are cool (at least i like them) What do you think? Here is some of my work: This one is not yet finished This one is not yet finished Link to comment Share on other sites More sharing options...
Hobgoblin11 Posted May 17, 2005 Share Posted May 17, 2005 urm, not just yet I dont think. I'm no expert at pixel sigs. but I think you need a bit more pracitice. Your main weakness is shaping. Whilst the shaping an position of your first dude is really good, the two that follow are pretty bad. On the zammy guy, hi right arm and left leg both need to be bent more, the top part of his upper body thinner, and his waist fatter. you also need to try to incorporate the turn of his body somehow, by not showing the right shoulder as much, and generally turning the perspective of his upper body. I'm sorry if this sounds a lot of work, but it is! However, this is what you need to do to make this guy better. I think his face could also be improved, more detail etc. Your last one has a good background, except for the sky, it needs to be a constant gradient if you can... but otherwise yeh, its good. I just think you need more experience at pixel sigs before you open a shop 99/99 Fletching, 99/99 Cooking, 96/99 Strength Link to comment Share on other sites More sharing options...
Hobgoblin11 Posted May 17, 2005 Share Posted May 17, 2005 urm, not just yet I dont think. I'm no expert at pixel sigs. but I think you need a bit more pracitice. Your main weakness is shaping. Whilst the shaping an position of your first dude is really good, the two that follow are pretty bad. On the zammy guy, hi right arm and left leg both need to be bent more, the top part of his upper body thinner, and his waist fatter. you also need to try to incorporate the turn of his body somehow, by not showing the right shoulder as much, and generally turning the perspective of his upper body. I'm sorry if this sounds a lot of work, but it is! However, this is what you need to do to make this guy better. I think his face could also be improved, more detail etc. Your last one has a good background, except for the sky, it needs to be a constant gradient if you can... but otherwise yeh, its good. I just think you need more experience at pixel sigs before you open a shop 99/99 Fletching, 99/99 Cooking, 96/99 Strength Link to comment Share on other sites More sharing options...
Hobgoblin11 Posted May 17, 2005 Share Posted May 17, 2005 duped post 99/99 Fletching, 99/99 Cooking, 96/99 Strength Link to comment Share on other sites More sharing options...
susta99 Posted May 17, 2005 Author Share Posted May 17, 2005 Ok thanks, and yes, i also think that the persectives in my sigs should be better. I will have to work on that. Any other comments? Link to comment Share on other sites More sharing options...
wiseTSM Posted May 18, 2005 Share Posted May 18, 2005 Work on freebies and enter contests first. My Blog Link to comment Share on other sites More sharing options...
Jervi Posted May 19, 2005 Share Posted May 19, 2005 the first one with full rune is awsome, though you should really place it with an actual background like the last sample. the second and third to me seems poorly drawn compared to the first sample, nice shading though. work more on your pixeling and try to create your own style that differs from the rest. then you'll be rolling in gp in no time. good work though. Became a noob soon after leaving Tutorial Island...Member of Phobia | Current Status: RETIREDMain: Jervi | Pure in Progress: Onehandsword Link to comment Share on other sites More sharing options...
mmcg Posted May 20, 2005 Share Posted May 20, 2005 Open up a FREE sig shop and once you get better, then start charging. Link to comment Share on other sites More sharing options...
Miniboss Posted May 22, 2005 Share Posted May 22, 2005 Open up a FREE sig shop and once you get better, then start charging.yeah, and then u might get some publicity Link to comment Share on other sites More sharing options...
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