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Spirit Shards?


Guest Kickpointy

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And you'll be needing to buy lots of them. 2200 just to burn off that first batch of gold charms. At 50 apiece that's 110k.

 

 

 

I would hazard a guess that some pouches are intended for skilling, using fewer shards than the rest, which had better have powers to justify their shard expense.

 

 

 

For example, level 18 Desert wyrm requires 45 shards to make a pouch, 2250 gold for just one. Level 36 Bronze minotaur; 102 shards = 5100 gold.

 

Should we think of melee monsters as pre-cast spells and compare their cost effectiveness to blood and death runes?

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And you'll be needing to buy lots of them. 2200 just to burn off that first batch of gold charms. At 50 apiece that's 110k.

 

 

 

I would hazard a guess that some pouches are intended for skilling, using fewer shards than the rest, which had better have powers to justify their shard expense.

 

 

 

For example, level 18 Desert wyrm requires 45 shards to make a pouch, 2250 gold for just one. Level 36 Bronze minotaur; 102 shards = 5100 gold.

 

Should we think of melee monsters as pre-cast spells and compare their cost effectiveness to blood and death runes?

 

 

 

Looks like it for people which dunno what to do with money :)

Suggestion: You can use Anchor on Waterfiends - is cheap if to compare to GS & effective with crush attack & it hit like Whip.

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Visit my exp track

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