vipher Posted January 17, 2008 Share Posted January 17, 2008 granite crabs give your defence a boost which is the same as a normal defence potion Link to comment Share on other sites More sharing options...
mamaodella Posted January 17, 2008 Share Posted January 17, 2008 my labrador puppy will not eat raw chicken either Link to comment Share on other sites More sharing options...
pudnmo03 Posted January 17, 2008 Share Posted January 17, 2008 [hide=offtopic]dark1wraith wrote: interesting... barrows monsters drop charms but you can't summon at barrows. If you wanna get even more redundant... gravestones were made to protect your items, and passing players could repair / bless... You cannot repair or bless in barrows.... you can repair and bless at barrows, only in the mounds not in the tunnels... :) i recently blessed a guys and he gave me karils coif for 10k because i saved his stuff lol :P[/hide] Link to comment Share on other sites More sharing options...
pudnmo03 Posted January 17, 2008 Share Posted January 17, 2008 In the new cave ice giants drop gold charms very reguarly, id say almost 1 in 3 kills is a charm, they are also very easy to kill, ive got 27 so far and ive been here about 20 maybe 30 mins :) hope this helps btw who likes my avatar lol?? Link to comment Share on other sites More sharing options...
crow Posted January 17, 2008 Share Posted January 17, 2008 charms-collecting: fire giants: lots of golden charms, but always crowded basilisks: they're pretty ok, mainly green charms waterfiends: if you got the skills to kill these, they drop crimson charms almost every kill, sometimes blue, green or gold charms (one charm per kill; I think you get 9charms outa 10 kills) Giantic rock crabs: killed 5 in waterbirth dungeon, no single charm-drop. abberant spectres: they tend to drop charms every 5 kills or so, mostly crimson or green, but also quite a few blues Kalphite guardians: these are pretty good in my opinion: wear good pray-equipment, and take super anti's and p pots (and super atts; kerris p++ is also nice to bring, whip them once they get posioned) they tend to drop crimson, green and blue (maybe a blue every 10 kills) ice giants (level53): I don't really need food at them, but they don't seem as good as firegiants (at white wolf mountain) These I didn't (yet) check myself: KBD are good too mith drags are said to drop charms 100% of the time (notice: charmS: is said 4 per kill) nechreals (the level80 slaymonsters) are said to be good too Link to comment Share on other sites More sharing options...
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