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Laws: Abyss, Balloons or Teleporting?

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Hi,

 

 

 

I have to craft 1659 laws to advance to level 55. This is mainly 61 inventories, but should i use the balloon method, the abyss method, or the new method of law teleporting, then using a dueling ring to return to castle wars?

 

 

 

Thanks.

imanwinner1.png

Balloon.

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Abyss is a lot faster than balloon, and the law teletabs if you aren't good at the minigame.

 

 

 

Although to be honest laws aren't that good. Do natures if you can because you're allowed to bring a familiar into the rift, or you can ghraak.

Sorry, I do balloons and I find it to be fast except for needing energy pots.

 

 

 

Zaaps? why is it so important to have a familiar etc, it's not that I'm doubting you (I'd guess spirit terrorbird but?)

Thoroughly retired, may still write now and again

Sorry, I do balloons and I find it to be fast except for needing energy pots.

 

 

 

Zaaps? why is it so important to have a familiar etc, it's not that I'm doubting you (I'd guess spirit terrorbird but?)

 

 

 

Think about it. Lurker/Parasite/Titan gives you 7 extra ess per run. That's like hacking into Jagex, punching andrew in the face, and making him give you an extra medium pouch. Every hour, you craft an additional 300 or more ess (depending on what you are doing and how you are doing it) than if you did not bring a familiar or used a Terrorbird. For you, that would save a bit less than an hour. But if you went for a very high level, it saves many many hours.

 

 

 

If you ZMI from 75-91 runecrafting, an abyssak familiar saves 17 hours of runecrafting. That's a lot.

 

 

 

In addition, a terrorbird is worthless because you can just use energy potions.

Sorry, I do balloons and I find it to be fast except for needing energy pots.

 

 

 

Zaaps? why is it so important to have a familiar etc, it's not that I'm doubting you (I'd guess spirit terrorbird but?)

 

 

 

The spirit terrorbird allows you to run longer, shortening the time spent walking and the abyssal familiars allow you to bring extra essence in with you, that easily make up for the .5 exp difference per rune between Laws and Natures.

 

 

 

zaaps put it in a better picture than I did. Punching Andrew...emotboingpn7.gif

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