Butigroove Posted June 20, 2005 Share Posted June 20, 2005 Non Combat Prayer - Prayers that can be used in Non-combat Skills. All the prayers ralate to combat. I think that some non-combat prayers would liven up the skill. Example: A prayer that makes your stamina drain slower.... Another would be a Prayer that gives you a higher chance of getting random events. FinnihsFly had several good ideas here. I think that prayer leveling should be more balanced out. Maybe the idea that I read somewhere of human bones? Or more big-bones droppers. Selective Pking - A quest or option that you can turn on and off with a 10 minute delay. Turns everywhere into lvl 5 wilderness for all players with that option on. Dueling everywhere would bbe nice but F2P needs something. Skipping Tutorial Island - (I know this has been suggested before) Maybe you would have to answer several questions that only generally experienced players would know. 5 or so questions about in-game areas/skills would weed out the true noobs. More Random Events - random events fr more skills than just WC, Mining, Prayer, Fishing. and the general random ones. (Forgive me if i forgot a category) Perhaps P2P could have a RandomEvent where an NPC challenges you to a minigame? ANYTHING for firemaking - Firemaking needs to be revamped... it has no real use. I dont have any immediate ideas but something needs to be done so that the skill is at least useful. A different rate for fire cooking/burning? Fire arrows? Anti Prayer/Tele areas - Areas in the wild/world where you cannot teleport or use prayers. Would give people complaining about prayer/telenoobs something on thier side. EDIT: Added a couple new ideas and a link to prayer ideas. Link to comment Share on other sites More sharing options...
Crim_nimora Posted June 20, 2005 Share Posted June 20, 2005 I actually like your thoughts on selective PKing people can choose to get attacked or not other ideas ok except skip tutoral island Link to comment Share on other sites More sharing options...
rukano Posted June 20, 2005 Share Posted June 20, 2005 yeah i like the selective pk idea, i think it would be better if you were given that choice as you entered the wilderness, this would prevent people from selecting it when, say for instance, they are at greaters and see a team coming. Link to comment Share on other sites More sharing options...
Butigroove Posted June 20, 2005 Author Share Posted June 20, 2005 I think that you misunderstood my idea rukano. It would turn EVERYWHERE into lvl 5 wildy. Not just the wildy. And I suggested a 10 minute delay so that your example couldnt happen. Link to comment Share on other sites More sharing options...
limpxbizkid Posted June 20, 2005 Share Posted June 20, 2005 Non Combat Prayer - Prayers that can be used in Non-combat Skills. All the prayers ralate to combat. I think that some non-combat prayers would liven up the skill. Example: A prayer that makes your stamina drain slower.... Another would be a Prayer that gives you a higher chance of getting random events. Selective Pking - A quest or option that you can turn on and off with a 10 minute delay. Turns everywhere into lvl 5 wilderness for all players with that option on. Skipping Tutorial Island - (I know this has been suggested before) Maybe you would have to answer several questions that only generally experienced players would know. More Random Events - random events fr more skills than just WC, Mining, Prayer, Fishing. and the general random ones. (Forgive me if i forgot a category) ANYTHING for firemaking - Firemaking needs to be revamped... it has no real use. I dont have any immediate ideas but something needs to be done so that the skill is at least useful. Non Combat Prayer: isnt that why prayer effects combat levels? (*edit* you could call the slowing stamina prayer "agility". i think the name suits it quite well) Selective Pking: Once existed, jagex brought it back in the form of dueling anywhere but now this idea is suggested almost 3 times a day on this forum alone. why not just use the wilderness? its bigger than the f2p world atm! Skipping Tutorial Island: Computers cant read the mind of a person and if they're gonna say "pHr33 sT00f pl0x!!" once they get to runescape, and i doubt a series of questions could determine it either More Random Events: No comment aside from that ive been told members get more random events than f2pers ANYTHING for firemaking: I thought mining hats and lanterns were useful. Link to comment Share on other sites More sharing options...
Butigroove Posted June 20, 2005 Author Share Posted June 20, 2005 Non Combat Prayer: isnt that why prayer effects combat levels? (*edit* you could call the slowing stamina prayer "agility". i think the name suits it quite well) Magic also affects combat levels. (High Alch, Superheat, Etc) Attack Also affects combat levels. (Ability to use different pickaxes) I Think that the stamina prayer could be used in unison with agility. Agility is really not a stamina drain rate affector. It regenerates it faster. Selective Pking: Once existed, jagex brought it back in the form of dueling anywhere but now this idea is suggested almost 3 times a day on this forum alone. why not just use the wilderness? its bigger than the f2p world atm! It didnt exist in the way that i suggested it. The free world also has much more buildings, gates, and much more detail and IMHO would be more fun to pk in than the free wildy. (More places to hide) Skipping Tutorial Island: Computers cant read the mind of a person and if they're gonna say "pHr33 sT00f pl0x!!" once they get to runescape, and i doubt a series of questions could determine it either There are already lots of n00bs who do that anyways. (If you try to deny that, your an idiot) and I think that a series of questions COULD weed out the true n00bs. It cant weed out the idiot n00bs but the current tutorial cant do that either. ANYTHING for firemaking: I thought mining hats and lanterns were useful. Not really. Every other skill has a bonus that people get that skill specifically for. Firemaking has no real use IMHO. Link to comment Share on other sites More sharing options...
jaklumen Posted June 20, 2005 Share Posted June 20, 2005 It's been suggested before that dueling anywhere should be brought back and I think that would work better than selective PKing. Trust me, people would whine about those who didn't choose to PK outside of the wilderness... you'd have noobs taunting you all the time. A duel challenge would be a bit more threatening than demanding someone turn on selective PK. (I've seen this idea at work in a text MUD, so I can guess how it'd go here although things were different in a number of ways) Link to comment Share on other sites More sharing options...
meommy89 Posted June 20, 2005 Share Posted June 20, 2005 fire making is useless, if i didnt always die in wilderness i would say selective pking would be a good thing, and just to throw an idea out there, rune essence should be carried the same way as runes themselves with multiple stones taking up only one spot, that way you could runecraft more than 27 runes at a time. Link to comment Share on other sites More sharing options...
Bubsa Posted June 20, 2005 Share Posted June 20, 2005 fire making is useless, if i didnt always die in wilderness i would say selective pking would be a good thing, and just to throw an idea out there, rune essence should be carried the same way as runes themselves with multiple stones taking up only one spot, that way you could runecraft more than 27 runes at a time. Then you could runecraft 600000000000000 essence at a time and get 99 in the skill in a matter of minutes. Bar the tutorial suggestion, I would love those ideas. But the probability of them happening is second to none. This is how much you all raised for charity. Thank you. Link to comment Share on other sites More sharing options...
lpinkus Posted June 20, 2005 Share Posted June 20, 2005 and just to throw an idea out there, rune essence should be carried the same way as runes themselves with multiple stones taking up only one spot, that way you could runecraft more than 27 runes at a time. That has been suggested, too, and it would make runecrafting much too easy. Imagine someone runecrafting 100k natures in one trip. lpinkus Link to comment Share on other sites More sharing options...
Butigroove Posted June 20, 2005 Author Share Posted June 20, 2005 Yes Runecrafting stacked essences would be incredibly easy to get 99 and make overpowered #'s of runes. (The only thing that would be good about it is the 100k wildy chaos runes kills ;)) Link to comment Share on other sites More sharing options...
jaklumen Posted June 20, 2005 Share Posted June 20, 2005 oh btw, I do agree firemaking needs more work- the lanterns and mining hats are something, but not really enough. Link to comment Share on other sites More sharing options...
agresser Posted June 21, 2005 Share Posted June 21, 2005 i've thought for a long time that firemaking skill should be taken out, and make it into something that doesn't really require any levels, like cooking seaweed to make soda ash. Link to comment Share on other sites More sharing options...
jaklumen Posted June 23, 2005 Share Posted June 23, 2005 shhhh... you might give somebody the idea cooking seaweed needs a firemaking level requirement :twisted: Link to comment Share on other sites More sharing options...
daanisjaap Posted June 23, 2005 Share Posted June 23, 2005 i like the idea of fire arrows and the non combat prayerr Link to comment Share on other sites More sharing options...
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