November 13, 200817 yr How do you think void compares to gear that gives +attack style and +strength instead of the bonus +10% strength/attack. It seems max hit is about the same either way, but how do you think the attack bonuses stack up against attack levels. [hide=Gear]Dark Gloves Stab: +12 Slash: +12 Crush: +12 Magic: +12 Ranged: +12 Strength: +12 Prayer: +0 Neitiznot Strength: +3 Prayer: +3 Torso Strength: +4 Bandos Chest Strength: +4 Prayer: +1 Bandos Tassets Strength: +2 Prayer: +1[/hide]
November 13, 200817 yr +7-9 attack levels vs. +15 attack bonus? Not even a contest. :P That said, I still wouldn't recommend void for encounters with hard-hitting monsters. : this link kills spam
November 13, 200817 yr Agreed, it's only good on lower leveled monster, or when using prayer. The added attack bonus is the only reason I'd recommend it though.
November 13, 200817 yr According to the Tip.it max hit calculator, with 90 strength, super strength pot, piety, and all the best strength-boosting equipment (nezzy, bandos, barrows, d boots, berserker ring, fire cape, rune defender, amulet of fury), the max hit with a whip is 44. With void melee and all the strength-boosting equipment minus barrows gloves, bandos, and nezzy; it's 43. And you could always subsitute a warrior helm to increase accuracy. Without nezzy/berserker helm the max hit is 43, same as void, and your attacks would *probably* be as accurate as with void. 17 attack couldn't be very far behind 10% attack boost, considering that 21 strength beats 10% strength. Ah, this reminds me about the noob on the Runescape forums who was upset with the quest "Cold War" because apparently his grandparents died in the war. :wall:
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