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How does void stack up?


AGoodLay

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How do you think void compares to gear that gives +attack style and +strength instead of the bonus +10% strength/attack. It seems max hit is about the same either way, but how do you think the attack bonuses stack up against attack levels.

 

 

 

[hide=Gear]Dark Gloves

 

Stab: +12

 

Slash: +12

 

Crush: +12

 

Magic: +12

 

Ranged: +12

 

Strength: +12

 

Prayer: +0

 

 

 

Neitiznot

 

Strength: +3

 

Prayer: +3

 

 

 

Torso

 

Strength: +4

 

 

 

Bandos Chest

 

Strength: +4

 

Prayer: +1

 

 

 

Bandos Tassets

 

Strength: +2

 

Prayer: +1[/hide]

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According to the Tip.it max hit calculator, with 90 strength, super strength pot, piety, and all the best strength-boosting equipment (nezzy, bandos, barrows, d boots, berserker ring, fire cape, rune defender, amulet of fury), the max hit with a whip is 44. With void melee and all the strength-boosting equipment minus barrows gloves, bandos, and nezzy; it's 43.

 

 

 

And you could always subsitute a warrior helm to increase accuracy. Without nezzy/berserker helm the max hit is 43, same as void, and your attacks would *probably* be as accurate as with void. 17 attack couldn't be very far behind 10% attack boost, considering that 21 strength beats 10% strength.

Ah, this reminds me about the noob on the Runescape forums who was upset with the quest "Cold War" because apparently his grandparents died in the war. :wall:
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