Loz Posted July 11, 2005 Share Posted July 11, 2005 c&c please.. Its my second ever pixel sig. I usually do grunge and abstract as ive been doing them for over a year, but ive decided to start pixelling to add more to my range of sig types. its my second pixel sig, and i really spent some time making everything right. thanks. Link to comment Share on other sites More sharing options...
axeraider70 Posted July 11, 2005 Share Posted July 11, 2005 take out the grey shadow, then since hes facing forward, he needs hair on both sides. its ok i suppose. axeraider70.deviantART.com Link to comment Share on other sites More sharing options...
venomai Posted July 11, 2005 Share Posted July 11, 2005 Ah well there are a few problems to it. Namely the lack of detail, and rigid uniformity. If you don't have a backdrop, you'll need some pretty stunning characters (or some sort of a stunning foreground) to make up for the lack of the background. The shading looks gradient-style, and the gloves & boots don't look shaded. The piece needs more details; wrinkles, folds, irregularities, wood grain, rips, grips, glows, foes etc. Also, you should check out some Human Anatomy tutorials, the person you've drawn has some improper proportions. And when its in such plain view like that, you should really try to make it look as perfect as you can. human anatomy - http://www.deviantart.com/view/15014442/ proper shading and pixel techniques - http://www.natomic.com/hosted/marks/mpat/index.html -- PS: Yea I know you've already seen my opinions in the rv psmg, but I thought I should post here aswell just incase anyone else finds it helpful. Link to comment Share on other sites More sharing options...
Loz Posted July 11, 2005 Author Share Posted July 11, 2005 Ah well there are a few problems to it. Namely the lack of detail, and rigid uniformity. If you don't have a backdrop, you'll need some pretty stunning characters (or some sort of a stunning foreground) to make up for the lack of the background. The shading looks gradient-style, and the gloves & boots don't look shaded. The piece needs more details; wrinkles, folds, irregularities, wood grain, rips, grips, glows, foes etc. Also, you should check out some Human Anatomy tutorials, the person you've drawn has some improper proportions. And when its in such plain view like that, you should really try to make it look as perfect as you can. human anatomy - http://www.deviantart.com/view/15014442/ proper shading and pixel techniques - http://www.natomic.com/hosted/marks/mpat/index.html -- PS: Yea I know you've already seen my opinions in the rv psmg, but I thought I should post here aswell just incase anyone else finds it helpful. thanks alot venomai, that helps alot. and thanks for your input axe. Link to comment Share on other sites More sharing options...
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