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Storyline Connection - the Distance and Depth


Jard_Y_Dooku

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An interesting little tidbit I found, showing how far back WGS goes.

 

 

 

During the Path of Glouphrie Quest, the following conversation occurs:

 

 

 

Hazelmere: What? What do you want? Don't disturb me like that, I was deep in contemplation. Looking into the future is not something you can do on a whim, you know.

 

(Character): Hazelmere?

 

Hazelmere: Well, you should know, (Character)! You called me, stupid human. Bah! You give a human a gift, known only to the privileged few, and they start jabbering at you at the most inappropriate times. I was in the middle

 

Hazelmere: of a dream, a vision of the future. There was something I was meant to see, something that would save my life. Anyway, just as this was about to be revealed to me, I was thrown out of my meditative state by your fumbling

 

Hazelmere: and stumbling attempts to mindmeld.

 

 

 

So we killed Hazelmere. What exactly could it be that would have saved him? What other storyline connections have you guys found with the WGS requirements? Now we know Path of Glouphrie's connection - perhaps it's as simple as, if Hazelmere knew he'd be killed from the vision, he couldn't have gone to fight Lucien, though I do remember the heroes saying they knew "what had to be done" during WGS.

 

 

 

Anyone know why Mourning's Ends Part II was required for WGS? This is all very interesting... discuss.

 

 

 

EDIT: More at the end (this is known, but here's the exact wording)

 

 

 

Hazelmere: Skilled brothers, numbering eight, will assemble to fight the mahjarrat deceiver, and they will be heading north to confront him. The time after this is...clouded to me, but I see you clearly, dressed in the evil robes of night, (Dagon'hai robes!)

 

Hazelmere: lightly decorated with ochre like burnished gold and the rust colours of autumn leaves. Though the robes represent an order of evil, you will not follow that path. You will remain true to Guthix. Of the eight, only two

 

Hazelmere: shall return; one represents the path of the Slayer and one the path of the warrior. This might have been different, but I have made my choice, and it is up to you to prove that I made the right one.

 

[irrelevant]

 

Hazelmere: I have seen my end.

 

 

 

Perhaps the reason this quest is requires is because Hazelmere uses his teleport pod (his last gift from Argento the spirit tree) to save you from the death chambers of the Arposandra sewers... and then he can't use it to save himself in WGS. If he had, you'd be dead and then nothing at all could happen!

  • Never trust anyone. You are always alone, and betrayal is inevitable.
  • Nothing is safe from the jaws of the decompiler.

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