December 29, 200817 yr As far as I know , the magic atk is not affected by the magic bonus you have , so its best to use it with melee armor (if you are fighting against ranged/melee) and with ranged armor (against mage based attacks) (there is 90% chance of the magic bonus not affecting the atk theory is wrong ..) The question is : Since the weapon gives slash and ranged bonus .. It should be affected by the slash/range bonus you have right ? And any idea what is the max dmg ? (in other words how hard the ranged hits compared to a type of arrows/bolts , same goes for melee ...)
December 29, 200817 yr Don't know about ranged or melee, but I can hit over 20 (i believe my max is 22, but it has been a while since I used one) with the magic attack, and I believe it is faster than normal spells. But the XP for magic sucks, because you don't get any "casting" XP like you would for a spell. Something Jagex needs to fix, IMO, by upping the mage XP from salamanders to 4 per damage, instead of just 2. Check out this cool browser gladiator game!
December 29, 200817 yr I max 25 with 106 mage (wolpertinger) and +15% mage prayer, the mage prayer DOES affect the max hit. Magic bonus affects accuracy tremendously, you will splash like crazy anywhere but barrows with full melee armor on. I would assume that range\melee bonuses affect their respective attacks, but I haven't tested them extensively yet. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks
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