February 6, 200917 yr ok i got a straight forward question does the type of connection, cable or adsl have better ping times, i know i can crank upto about 17mb download and a bit less upload with cable and with adsl i can get a good 1.5mb down 512k up but do either have a faster ping? ]
February 6, 200917 yr Cable tends to have faster connections, as you don't have to route it around the whole POTS system. My sig is a cable connection, I've gotten down to 6 ms ping before. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks
February 7, 200917 yr Source: http://en.wikipedia.org/wiki/Ping_(video_games) In multiplayer online video games, ping refers to the network latency between a player's computer, called a client, and the game server (or another client). This could be reported quantitatively as an averaged time in milliseconds, or qualitatively as low ping or high ping. This usage is common with players of a variety of first-person shooter and real-time strategy games. Having a low ping is always desirable because lower latency provides smoother gameplay by allowing more frequent updates of game data. In this sense, ping is conflated with lag one may "lag out" due to unacceptably high ping. Servers will often disconnect a client if the connection is too bad and it poses a detriment to others' gameplay; or, clients will often mandate disconnection if their ping is too high and they can infer their user is not going to have an enjoyable experience because of network complications. However, this doesn't mean that a high ping causes lag. The high ping is the result of the lag. In theory, there can be more reasons of having a high ping (for example, you are transmitting data over a very, very long distance), but most servers of commercial games are associating a high ping with network lag directly. The method used by the game programmers to determine ping times will often not use the traditional ICMP echo request and reply packets, but instead piggyback the functionality onto existing game data packets (often using UDP). Some factors that might affect one's ping include: network protocol engineering, internet connection speed, quality of the internet service provider and the configuration of firewalls. Ping is also affected by geographical locations. For instance if someone is in China playing a server from America, the distance between the two are farther and it takes a longer time for the data to be sent to China. The amount of packet-switching and network hardware in between the two hosts is often more significant. For instance, wireless network interface cards must modulate digital signals into radio signals, which is often more costly than the time it takes an electrical signal to traverse a reasonable span of cable. I know linking to a wiki article is lazy, but this guy should read the linked topics discussed in the article on wiki to fully grasp the concept of ping.
February 7, 200917 yr Author you can get your ping to 6 ms compfreak that is because the server you're sending to is <50 miles try doing it across the world, i can get a good 43ms from my house to my cities server, when i do it from my house to washington i get like 370 ms ]
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