April 1, 200917 yr does the ring actually give you better drops? i am using one right now and i keep getting the same repetative drops...addy javilins...so does the ring actually help? Barrows: Verac- Helm, Brassard x 2,Torag- Body, HammersKaril- CrossbowGuthan- BodyAhrim- Hood, Staff
April 1, 200917 yr There was an explanation in the god letters. What it boils down to is this. It doesn't increase your chance of getting a rare drop. It makes that drop more likely to be better. So instead of a rune dagger from cave horrors, you would have a better chance to get a black mask compared to without the ring. My skin is finally getting softI'll scrub until the damn thing comes off
April 1, 200917 yr Author but is it worth it? i cant seem to get any decent drops because the games idea of a better drop is addy javs... Barrows: Verac- Helm, Brassard x 2,Torag- Body, HammersKaril- CrossbowGuthan- BodyAhrim- Hood, Staff
April 1, 200917 yr So, just how does the Runescape monster drop system work? In a god letter from a Postbag from the Hedge, the god Guthix explained- I see that many people in this world hath conflicting and contrary ideas as to how the ring of wealth may help them. Allow me to set this straight once and for all. 1) If thou consider the possessions of an enemy to be like a roulette wheel, then the 'rare' items so coveted by players are located on a second roulette wheel, that will only be spun shouldst thou roll a specific number on the first wheel. The ring of wealth affects not the number which thou may achieve upon the first wheel, but should thou gain the precise number to allow thee access to the second, the ring will make thy chances of gaining an object on that second roulette wheel all the greater. My analogy is flawed, for death is not like roulette, but I hope that thou see the truth within this. Link- http://www.runescape.com/kbase/viewarticle.ws?article_id=375 Think of it this way- For any specific NPC type (for example, all goblins) and for Boss NPCs, every possible drop is listed on a wheel. There are three of these "wheels", one for common drops, one for rare drops, and one for charms. On these wheels are slots or spaces of varying sizes, these slots are the drops. When you kill an NPC, the "common drop" and "charm drop" wheels spin. Whatever the wheel lands on is your drop. Of course, some "slots" are larger then others, meaning more common drops. Now, there are also slots on this "common" wheel for rare drops. If the wheel lands on one of these slots, the second "rare wheel" spins. This wheel is similar to the "common" wheel; some slots are larger, there are more then one of some slots, etc. This can be seen at metal dragons for example, where D legs are more common then a visage. Why? well the visage slot is very small, and there are probably more then one d leg slots. The third wheel, the charm wheel, is separate from the others. Why do I think there is a "charm" wheel? The Ring Of Wealth effects charm drops, but charms have absolutely no connection with any other drop. You can get them in combination with any monster drop, they are separate. This wheel acts similarly to the other two. Kill an npc, it spins, the charm dropped is determined. Furthermore, lets say that on kill 300 you get a sara sword. You think to yourself "damn that should have been a hilt!". Wrong, it does not work like that. For example, you role a dice and it lands on 6. Role it again, it's 6. Every time you role the dice you still have a 1:6 chance that it lands on the number 6. Every time you kill an NPC you still have a 1:(whatever) chance to get that drop. Previous drops do not effect each other. So how does a Ring Of Wealth come into play here? The ring of wealth increases the chance of getting a rare drop when you kill a monster. The ROW simply increase the size of the slots on the "rare wheel". It increases the chance that when the "rare wheel" spins, the drop received will be a more rare drop (example- Hilt over sara sword). This is probably the best ways to answer a question about the ring of wealth. I believe this is an accurate translation of how the ring works. Taken from Saradomin's Encampment Guide
April 1, 200917 yr Author So, just how does the Runescape monster drop system work? In a god letter from a Postbag from the Hedge, the god Guthix explained- I see that many people in this world hath conflicting and contrary ideas as to how the ring of wealth may help them. Allow me to set this straight once and for all. 1) If thou consider the possessions of an enemy to be like a roulette wheel, then the 'rare' items so coveted by players are located on a second roulette wheel, that will only be spun shouldst thou roll a specific number on the first wheel. The ring of wealth affects not the number which thou may achieve upon the first wheel, but should thou gain the precise number to allow thee access to the second, the ring will make thy chances of gaining an object on that second roulette wheel all the greater. My analogy is flawed, for death is not like roulette, but I hope that thou see the truth within this. Link- http://www.runescape.com/kbase/viewarticle.ws?article_id=375 Think of it this way- For any specific NPC type (for example, all goblins) and for Boss NPCs, every possible drop is listed on a wheel. There are three of these "wheels", one for common drops, one for rare drops, and one for charms. On these wheels are slots or spaces of varying sizes, these slots are the drops. When you kill an NPC, the "common drop" and "charm drop" wheels spin. Whatever the wheel lands on is your drop. Of course, some "slots" are larger then others, meaning more common drops. Now, there are also slots on this "common" wheel for rare drops. If the wheel lands on one of these slots, the second "rare wheel" spins. This wheel is similar to the "common" wheel; some slots are larger, there are more then one of some slots, etc. This can be seen at metal dragons for example, where D legs are more common then a visage. Why? well the visage slot is very small, and there are probably more then one d leg slots. The third wheel, the charm wheel, is separate from the others. Why do I think there is a "charm" wheel? The Ring Of Wealth effects charm drops, but charms have absolutely no connection with any other drop. You can get them in combination with any monster drop, they are separate. This wheel acts similarly to the other two. Kill an npc, it spins, the charm dropped is determined. Furthermore, lets say that on kill 300 you get a sara sword. You think to yourself "damn that should have been a hilt!". Wrong, it does not work like that. For example, you role a dice and it lands on 6. Role it again, it's 6. Every time you role the dice you still have a 1:6 chance that it lands on the number 6. Every time you kill an NPC you still have a 1:(whatever) chance to get that drop. Previous drops do not effect each other. So how does a Ring Of Wealth come into play here? The ring of wealth increases the chance of getting a rare drop when you kill a monster. The ROW simply increase the size of the slots on the "rare wheel". It increases the chance that when the "rare wheel" spins, the drop received will be a more rare drop (example- Hilt over sara sword). This is probably the best ways to answer a question about the ring of wealth. I believe this is an accurate translation of how the ring works. Taken from Saradomin's Encampment Guide wow...thanks...i think i read this before i just forgot lol Barrows: Verac- Helm, Brassard x 2,Torag- Body, HammersKaril- CrossbowGuthan- BodyAhrim- Hood, Staff
April 1, 200917 yr when i use ring of wealth i do notice what drops i am getting more often than using without one... what i notice is that with one i get more herb, runes, and coin drops on certain monster than without it i like wealth b/c i can know that predictability of the drops...depends on what you like
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