Caromon Posted June 26, 2009 Share Posted June 26, 2009 After reading the thread in General DIscussion on what items do you want to be in RS teh first thing that came to mind was an oxybele. This is an over sized ballista crossbow normally mounted on a tripod. We really don't need weapons that just take replaceother weapons, we need original weapons that change the way the game is played. [hide=The Main Idea]This weapon would require two people to operate it one to choose a target and keep it mounted on a low wall and one to load it with ammo. It would be very slow but do massive damage to the person it hits. The person who mounts it would have to take time to unmonut it if they wanted to move like disassembling a cannon while the person loading it could quickly get away and leave his friend to get killed. The main use for this weapon would be in clan wars where one group is standing their ground and guarding an area with low walls. This could add a whole other aspect to clan wars.[/hide] [hide=Obtaining the Oxybele]I figure the most likely race to make this weapon would probably be dwarves because they have built kind-of similar things like the catapult in the warriors guild. They wouldn't just hand out these weapons, they want something in return. Maybe they don't know what they could fire from this wonderful invention so they need someone to help them, maybe that helpful human adventurer. Quest/Miniquest Reqs 70 Smithing 70 Fletching 70 Farming 70 Woodcutting 70 Crafting 75 Ranging 75 Strength My Arm's Big Adventure/Jubbly Quest(not sure which to use) complete TokTz-Ket-Dill complete Dwarf Cannon complete You would start this by talkign to the dwarf commander by the dwarf cannon and he tells you he needs help to make ammo for this new weapon he has made. He tells you to start with the head of the ammo which needs to be made of a material that is very strong and readily availiable. You go and mine two obsidian slabs in TzHaar and smelt them in the TzHaar furnace to make a obsidian block. Bring this back to the dwarf commander and he tells you to make it into a blunt shape which is done by using it on an anvil. He thens tells you he wants a really strong arrow shaft made of wood and to talk to gnomes about which type to use. After explaining this to the Gnime King in the Grand Tree he will tell you to use hickory and he will give you a seed. Go plant it in the gnome stronghold patch and come back tomorrow (no payment required). Cut it down and use you axe on the fallen tree to make a large arrow shaft. Bring this back to the commander. He them says feathers attached would make the arrow more accurate. (This is the part I am not sure which way would be better) Option 1. Go to My Arm who shows you the way to Big Roc's lair (the boss from his quest) and kill it for a feather. Option 2. Hunt a Jubbly and get a large feather. Put the arrow together and bring it back to the commander and show it to him and he will take it. From now on you can buy an oxybele from him for 200k and either make the arrows the same way you did in the quest OR buy them from him for 10k each (they don't stack).[/hide] [hide=Other Uses]I figure you don't want a massive weapon only practical in clan wars so there will be a minigame to use it for fun. Go to the archery guild and show someone the oxybele and they will teleport you to a gnome minigame house that is basically a shooting gallery. There will be lots of moving targets to shoot at while in 1st person mode (like the fixed device in MEP1) and there will be a gnome reloading your ammo for you. Some ideas for games are: 1. You have 100 shots and 5 mins to hit all the targets you can, you can fire as fast as you want. There could be a highscored table for this. 2. Challenge a friend to a game where you share targets and have 5 mins to shoot more than your friend can. There could be rewards like cheap but very weak arrows that you can reload yourself that would basically be for just having a fun fight with someone else.[/hide] [hide=First Person Option]At first I though the person shooting would have to shoot in first person like in the minigames but after thinking this over it might be hard to do in the middle of a war with 100 people rushing at you with godswords and whips so I have scratched this idea but if you want this then please say so in your post. Here is a picture that I (poorly) edited to show how it would be like: It would say if your second person was ready, frozen, etc. and if you ammo was ready, loading or not ready. Also where you inventory, level, and other tabs are it would have an option to dismount.[/hide] [hide=Stats]I was thinking 250 range strength for the arrow (not the minigame reward one) because that gives it a max hit of about 80 with void and 70 without. While this may seen like a lot, you won't be able to get many shoots off before you are stormed, piled, and then killed. If anyone thinks this is overpowered please tell me why you think that. The maximum possible melee attack bonus is 182 (crush) so I don't this should exceed that by a ton and the best possible range attack from armour is 110 so would 115 for the oxybele be fine? The morrigan's javelin has 105. I also would like this to be able to be used in Castle Wars so maybe I could add a level mid-level arrow that would be able to use more practically in things like Castle Wars. Maybe it could be around the power of a full power crystal arrow (70 range strength).[/hide] Please feel welcome to post ideas on how to make this better. P.S. if you add a suggestion you get a smilie by your name! :thumbsup: [hide=Supporters]Caromon 27 :D Maulmachine quelmotz Jenove Est0rrah alphaq Jackviper (PM'd me it) Sarge1010 (PM'd me it)[/hide] Link to comment Share on other sites More sharing options...
Maulmachine Posted June 26, 2009 Share Posted June 26, 2009 Interesting concept, would we be able to add it to our bases in castle wars? Depending on the size it might be an interesting addition,however, I would like to see its stats first before I support. ;) Corporeal Drops:2xHoly elixersBandos Drops: Bcp(soloed) 5x hilts 8x tassets Armadyl Drops:Armadyl Hilt(trio)Zamorak Drops: 2xZamorakian spear 3x Steam battlestaff Link to comment Share on other sites More sharing options...
Caromon Posted June 26, 2009 Author Share Posted June 26, 2009 I was thinking 250 range strength for the arrow (not the minigame reward one) because that gives it a max hit of about 80 with void and 70 without. While this may seen like a lot, you won't be able to get many shoots off before you are stormed, piled, and then killed. If anyone thinks this is overpowered please tell me why you think that. The maximum possible melee attack bonus is 182 (crush) so I don't this should exceed that by a ton and the best possible range attack from armour is 110 so would 115 for the oxybele be fine? The morrigan's javelin has 105. I also would like this to be able to be used in Castle Wars so maybe I could add a level mid-level arrow that would be able to use more practically in things like Castle Wars. Maybe it could be around the power of a full power crystal arrow (70 range strength). Link to comment Share on other sites More sharing options...
quelmotz Posted June 27, 2009 Share Posted June 27, 2009 Good idea! :thumbsup: Very original. Reminds me of miniature dwarven ballistae. Support! Click here for an awesome suggestion to revive smithing! Link to comment Share on other sites More sharing options...
Hedgehog Posted June 28, 2009 Share Posted June 28, 2009 In the gwd isn't there a giant crossbow somewhere? I think it could give enough precedent to allow this to be applied ingame. Link to comment Share on other sites More sharing options...
Jenove Posted June 29, 2009 Share Posted June 29, 2009 I support :D Link to comment Share on other sites More sharing options...
Sir_Kurity Posted June 30, 2009 Share Posted June 30, 2009 Holy crap quest requirements. Support anyway. O.O Link to comment Share on other sites More sharing options...
alphaq Posted June 30, 2009 Share Posted June 30, 2009 I think that this is a good weapon idea. I support. [hide=quotes] You are like a three legged cat. Everyone hates you and thinks you are ugly until, one day, they realize that you're cuter than all of the other cats. And you're fluffy too. I'm so glad I petted you. I've always wondered: If there's offensive language, than there should be Defensive Language. But I've never encountered it. If it does exist, what would it entail? Being painstakingly polite in such a manner that infuriates another?[/hide] Link to comment Share on other sites More sharing options...
quelmotz Posted July 1, 2009 Share Posted July 1, 2009 Holy crap quest requirements. Support anyway. True. The quest requirements are a bit outrageous IMO. I think some should be reduced. Why the hell would you need 70 farming to operate a ballista? Shooting farm herbs or what? But the rest of the requirements are quite OK IMO, except maybe a bit too high leveled. Click here for an awesome suggestion to revive smithing! Link to comment Share on other sites More sharing options...
Caromon Posted July 2, 2009 Author Share Posted July 2, 2009 Holy crap quest requirements. Support anyway. True. The quest requirements are a bit outrageous IMO. I think some should be reduced. Why the hell would you need 70 farming to operate a ballista? Shooting farm herbs or what? But the rest of the requirements are quite OK IMO, except maybe a bit too high leveled. Should they be lowered to 60 or something around that then? I just though of skills that could be used in the quest to make the main arrow and set 70 as a base stat for all of them. P.S. Is that a support Hedge? Link to comment Share on other sites More sharing options...
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