yuyu13 Posted July 3, 2009 Share Posted July 3, 2009 Should I get fire cape? Reasons to: Good cape, Nothing better to do. 88 hits, 85 atk def range, 84 str, 70 pray. I know what to do and how, just couldn't afford before. And what bow should I use and what arrows/bolts? Link to comment Share on other sites More sharing options...
perfetc Posted July 3, 2009 Share Posted July 3, 2009 I have heard a good way is to take 2 crystal bows, use 1 from the start and use the other just for jad. Ive heard 2/3k broad bolts aswell. There is a guide in the archive of wisdom (I think would be better cos its got pics etc) and runescape forums. archive of wisdom: viewtopic.php?f=103&t=565509 IM GOING TO LIVE FOREVER .......... or die trying Link to comment Share on other sites More sharing options...
yuyu13 Posted July 3, 2009 Author Share Posted July 3, 2009 last time i tried, i used 2 crystal bows, and at the end the first bow completely failed. Prolly will try broad, seeing as i'm making far too many of them. Link to comment Share on other sites More sharing options...
ladycai Posted July 4, 2009 Share Posted July 4, 2009 The crystal bow method is outdated, with the invention of the crossbow and difficulty counting shots. Enchanted diamond bolts are very useful for jad himself, but broad bolts is generally better for the waves before him. An entire ranged setup would be verac's brassard, skirt, karils leathertop, barrows gloves, zamorak book, rune crossbow, snakeskin/ranger boots, and an archer ring. The inventory usually consists of saradomin brews, restores, and range pots. The amount varies vastly. 95/99 Summoning95/99 Slayer [hide=This is what you look like when you play RS too long][/hide] Link to comment Share on other sites More sharing options...
The Dark Lord Posted July 4, 2009 Share Posted July 4, 2009 I did my first fire cape attempt the other day (failed miserably on Jad, but meh). The waves aren't that bad as long as you stay confident and don't forget when the 360s come. My gear: -Verac's helm -Amulet of fury -Karil's leathertop -Verac's plateskirt -Snakeskin boots* -Ava's accumulator -Unholy Book** -Rune Crossbow -[no ring]*** Ammo: 2k broad bolts (only used about 500) and 500 diamond-tipped bolts (e) [use these on the 360s to save time; also use on Jad] *Instead of using snakeskin boots, you may also use ranger's boots. However, I don't think it'll make much of a difference, at all. **If you're lower defense, you should probably replace this with a dragonfire shield or some type of spirit shield (if you're rich). I was 99 defense when I did this. ***An archers' ring is probably recommended. Inventory: -one free spot for bolts (when switching from broad to diamonds) - 6-8 Saradomin brews(4) - 2-3 ranging pots(4) - Fill the rest of the inventory with super restores (4). When you're in the caves, you'll probably want to wait on the side of the Italy rock closest to the entrance/exit. This way, you aren't at a high risk of getting hit with melee attacks by some of the more powerful monsters. The Italy rock is your only friend in the caves. It is advised to always trap the 180s by staying on one side of the Italy rock and letting them come to you. When they are within melee range, run to the opposite side of the rock and get as close to that wall as you can. If you did it correctly, the level 180 should try to follow you as if it was trying to walk through the wall/rock to get to you and be stuck. Then, walk to the corner nearest you on the Italy rock and you should partially see the monster. Then, simply right-click and attack it. You should then start firing at it and it should still be stuck and die easily. Wave 31 is the first wave in which the level 360s come out. Always keep protect from magic on and don't ever let your prayer drop past 10. Constantly check your remaining prayer points. Otherwise, you could easily be dealt a 40, or worse: death. Always kill any bats (level 22s) first, then kill the level 90s. The next priority monster is the 180. Just keep protect from magic on, watch prayer, and trap the 180(s) on the Italy rock and kill them as usual. When you engage the 360s, simply switch your ammo from the broad bolts to the enchanted diamond bolts. Drink a ranging potion if needed, but always sip this after drinking a Saradomin brew (and always, always sip a super restore after sipping a brew!). Otherwise, you'd just waste your dose of ranging potion. TIP: -If you are unable to trap the 180 on the Italy rock, run though another monster, such as a level 90, so the 180 follows and gets stuck behind the monster you're hiding behind. I used this on waves with level 90s when I couldn't trap the 180 on the Italy rock because the level 90 had more priority. If this also fails, just run from the level 180 and fire at it once when you are a good distance from it. Being too close to the 180 can result in damage or trigger the creature's ability to heal itself. Its healing ability is very similar to the way the monks at the monastery heal themselves during combat. This running and firing technique is also used in the God Wars Dungeon, I believe. -It is advised to divide the waves up into different parts and log out for a short break after you finish a part. This prevents fatigue and stress. Less stress and fatigue ensures that you can easily get closer to your coveted fire cape. Simply press the log out button on the top right-hand corner of your game screen and wait for it to show a message in your chat box. If you press the button immediately again before finishing your wave, you will lose your progress. If you don't press it again and just finish your wave, it should log you out automatically and save your progress. Be careful. When you log in, the TzHaar mage that runs the minigame will send you a message and say something along the lines of "Prepare to fight for your live!" As long as you don't close out of his message, you can still turn on prayer so you aren't killed when the next wave of monsters spawn. -As far as Jad goes, I can't offer you much help. I would probably turn on protect from range as soon as the final wave is about to start and just listen. If you hear a lightning-like sound (also sounds like the Retribution prayer when you die with it activated), immediately turn on protect from magic. His range attack sounds like an explosion, but the sound lags with the animation and you'll likely be hit if you listen for the sound alone. However, Jad slams his feet and produces a shockwave when he does his range attack, so watch for the animation. SirHemen has a good guide in the Archive of Wisdom, check it out! :D -Never panic! ---------------------------------------------- That's about all the advice I can offer you. Good luck! SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
yuyu13 Posted July 4, 2009 Author Share Posted July 4, 2009 Judging from what you lot have said, Guthan's is out dated. Is this right. Last time I attempted this, I used guthan's and 2 crystalbows and did okay until I got to Jad. Link to comment Share on other sites More sharing options...
perfetc Posted July 4, 2009 Share Posted July 4, 2009 Ive read a few things that suggest that, yes. It seems the best method is to range all the way through so wearing guthans will lower your range bonus and take up inv space. IM GOING TO LIVE FOREVER .......... or die trying Link to comment Share on other sites More sharing options...
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