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Dream Mentor Boss fights

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Im just getting upto the boss fights and read that if you leave/die you have to start them all over again, so i was wondering whats a good setup/invo to survive all 4? what sort of food should i use like sharks or brews and what sort of armor i should use or carry 2 sets? im currently waiting on items in GE to sell so i dont have overly loads of cash atm.

 

Stats in sig.

[spoiler=Stats]Decentcoffee.png

 

Goals Achieved-

99 Firemaking 31/08/07 - 99 Fletching 24/10/07 - 99 Cooking 22/12/08 -

99 Woodcutting 24/01/2010 - 99 Strength 24/05/2010 - 99 Magic 3/06/2010 -

99 Hunter 5/12/2010 - 99 Defence 29/12/2010 - 99 Hp 14/1/2011 -

99 Attack 18/1/2011 - 99 Agility 10/2/2011 - 99 Prayer 9/7/2011 -

99 Crafting 17/7/2011 - 99 Thieving 13/9/2011 - 99 Herblore 1/10/11.

i used 6 shark in all the fights with dhide whip defender and hally for specs but i was 128 combat

Dubcit.png

I overprepared at 117 combat and used torag's top and bottom (Nothing but melee armour needed as long as you're withing melee distance), whip, def, 1 dose of super set, and about 10-15 sharks. Don't sweat it too much, if you made it passed the Inadequacy then you're pretty much safe (Though the other ones besides the last can do some decent damage). It's really not too hard, just prepare yourself for the hardest boss fight ever and be surprised ;) .

http://i700.photobucket.com/albums/ww6/aspeeder/Siggy_zpsewaiux2t.png

 

99 Strength since 6/02/10 99 Attack since 9/19/10 99 Constitution since 10/03/10 99 Defense since 3/14/11

99 Slayer since 8/30/11 99 Summoning since 9/10/11 99 Ranged since 09/18/11 99 Magic since 11/12/11

99 Prayer since 11/15/11 99 Herblore since 3/29/12 99 Firemaking since 5/15/12 99 Smithing since 10/04/12

99 Crafting since 9/16/13 99 Agility since 9/23/13 99 Dungeoneering since 1/1/14 99 Fishing since 2/4/14

99 Mining since 2/28/14 99 Farming since 6/04/14 99 Cooking since 6/11/14 99 Runecrafting since 10/10/14

9 Fletching since 11/11/14 99 Thieving since 11/14/14 99 Woodcutting since 11/20/14 99 Construction since 12/03/14

99 Divination since 2/22/15 99 Hunter since 2/23/15 99 Invention since 01/20/17 99 Archaeology since 5/14/22
99 Necromancy since 11/22/25 Quest Point Cape since 08/20/09
Maxed since 2/23/15 Fire Cape since 02/27/13
Slayer: 3 Leaf-Bladed Swords, 8 Black Masks, 2 Hexcrests, 26 Granite Mauls, 5 Focus Sights, 33 Abyssal Whips, 9 Dark Bows, 1 Whip Vine, 3 Staffs of Light, 15 Polypore Sticks

Dragon: 10 Draconic Visages, 7 Shield Left Halves, 20 Dragon Boots, 40 Dragon Med Helms, 8 Dragon Platelegs, 6 Dragon Spears, 20 Dragon Daggers, 5 Dragon Plateskirts, 1 Dragon Chainbody, 63 Off-hand Dragon Throwing Axes, 19 Dragon Longswords, 27 Dragon Maces, 1 Dragon Ward
Treasure Trails: Saradomin Full Helm, Ranger Boots, Rune Body (t), Saradomin Vambraces, Various God Pages
Misc:1 Onyx,1 Ahrim's Hood, 1 Guthan's Chainskirt, 1 Demon Slayer Boots

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I overprepared at 117 combat and used torag's top and bottom (Nothing but melee armour needed as long as you're withing melee distance), whip, def, 1 dose of super set, and about 10-15 sharks. Don't sweat it too much, if you made it passed the Inadequacy then you're pretty much safe (Though the other ones besides the last can do some decent damage). It's really not too hard, just prepare yourself for the hardest boss fight ever and be surprised ;) .

 

 

 

haha alright. sounds like plan, now to just wait for my items to sell so i can buy a whip seeing my ss is out on loan >.<

[spoiler=Stats]Decentcoffee.png

 

Goals Achieved-

99 Firemaking 31/08/07 - 99 Fletching 24/10/07 - 99 Cooking 22/12/08 -

99 Woodcutting 24/01/2010 - 99 Strength 24/05/2010 - 99 Magic 3/06/2010 -

99 Hunter 5/12/2010 - 99 Defence 29/12/2010 - 99 Hp 14/1/2011 -

99 Attack 18/1/2011 - 99 Agility 10/2/2011 - 99 Prayer 9/7/2011 -

99 Crafting 17/7/2011 - 99 Thieving 13/9/2011 - 99 Herblore 1/10/11.

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